diff options
Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 2 | ||||
-rw-r--r-- | src/ClientHandle.h | 4 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 97abab4a0..8491047d0 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -534,7 +534,7 @@ end GetUUID = { Params = "", Return = "string", Notes = "Returns the authentication-based UUID of the client. This UUID should be used to identify the player when persisting any player-related data. Returns a 32-char UUID (no dashes)" }, GetUsername = { Params = "", Return = "string", Notes = "Returns the username that the client has provided" }, GetViewDistance = { Params = "", Return = "number", Notes = "Returns the viewdistance (number of chunks loaded for the player in each direction)" }, - GetSettedViewDistance = { Params = "", Return = "number", Notes = "Returns the view distance that the player set, not the used view distance." }, + GetRequestedViewDistance = { Params = "", Return = "number", Notes = "Returns the view distance that the player request, not the used view distance." }, HasPluginChannel = { Params = "ChannelName", Return = "bool", Notes = "Returns true if the client has registered to receive messages on the specified plugin channel." }, IsUUIDOnline = { Params = "UUID", Return = "bool", Notes = "(STATIC) Returns true if the UUID is generated by online auth, false if it is an offline-generated UUID. We use Version-3 UUIDs for offline UUIDs, online UUIDs are Version-4, thus we can tell them apart. Accepts both 32-char and 36-char UUIDs (with and without dashes). If the string given is not a valid UUID, returns false."}, Kick = { Params = "Reason", Return = "", Notes = "Kicks the user with the specified reason" }, diff --git a/src/ClientHandle.h b/src/ClientHandle.h index 20789621d..db386d8a3 100644 --- a/src/ClientHandle.h +++ b/src/ClientHandle.h @@ -223,8 +223,8 @@ public: /** Returns the view distance that the player currently have. */ int GetViewDistance(void) const { return m_UsedViewDistance; } - /** Returns the view distance that the player set, not the used view distance. */ - int GetSettedViewDistance(void) const { return m_SetViewDistance; } + /** Returns the view distance that the player request, not the used view distance. */ + int GetRequestedViewDistance(void) const { return m_SetViewDistance; } void SetLocale(AString & a_Locale) { m_Locale = a_Locale; } AString GetLocale(void) const { return m_Locale; } diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 1fe14ff65..edcdb4799 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1603,7 +1603,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn) SetWorld(a_World); // Chunks may be streamed before cWorld::AddPlayer() sets the world to the new value // Update the view distance. - m_ClientHandle->SetViewDistance(m_ClientHandle->GetSettedViewDistance()); + m_ClientHandle->SetViewDistance(m_ClientHandle->GetRequestedViewDistance()); return true; } |