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-rw-r--r--source/Blocks/BlockComparator.cpp2
-rw-r--r--source/Blocks/BlockLever.cpp2
-rw-r--r--source/Blocks/BlockRedstoneRepeater.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/Blocks/BlockComparator.cpp b/source/Blocks/BlockComparator.cpp
index e6fa64e2c..87a10dc88 100644
--- a/source/Blocks/BlockComparator.cpp
+++ b/source/Blocks/BlockComparator.cpp
@@ -32,7 +32,7 @@ void cBlockComparatorHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_Bl
{
NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
Meta ^= 0x04; // Toggle 3rd (addition/subtraction) bit with XOR
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta);
+ a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
}
diff --git a/source/Blocks/BlockLever.cpp b/source/Blocks/BlockLever.cpp
index f2ca1805a..bd70cfd1b 100644
--- a/source/Blocks/BlockLever.cpp
+++ b/source/Blocks/BlockLever.cpp
@@ -23,7 +23,7 @@ void cBlockLeverHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX,
{
// Flip the ON bit on/off. Using XOR bitwise operation to turn it on/off.
NIBBLETYPE Meta = ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08) & 0x0f);
- a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, Meta);
+ a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
if (Meta & 0x08)
{
a_World->BroadcastSoundEffect("random.click", a_BlockX * 8, a_BlockY * 8, a_BlockZ * 8, 0.5f, 0.6f);
diff --git a/source/Blocks/BlockRedstoneRepeater.cpp b/source/Blocks/BlockRedstoneRepeater.cpp
index 5e491ee5a..8cfb48f4d 100644
--- a/source/Blocks/BlockRedstoneRepeater.cpp
+++ b/source/Blocks/BlockRedstoneRepeater.cpp
@@ -30,7 +30,7 @@ void cBlockRedstoneRepeaterHandler::OnDestroyed(cWorld *a_World, int a_BlockX, i
void cBlockRedstoneRepeaterHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, m_BlockType, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
+ a_World->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) + 0x04) & 0x0f));
}