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authorMattes D <github@xoft.cz>2017-02-26 23:03:24 +0100
committerMattes D <github@xoft.cz>2017-05-04 09:49:30 +0200
commit96fdd72d45221c03d9369c1edcddc83f27656fd4 (patch)
treefe96bbeaab2465924d4c613299c8002ba0b224e5 /tests/PieceRotation/Stubs.cpp
parentGen: Moved PiecePool into a separate file. (diff)
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Diffstat (limited to 'tests/PieceRotation/Stubs.cpp')
-rw-r--r--tests/PieceRotation/Stubs.cpp290
1 files changed, 0 insertions, 290 deletions
diff --git a/tests/PieceRotation/Stubs.cpp b/tests/PieceRotation/Stubs.cpp
deleted file mode 100644
index 0ad3eb365..000000000
--- a/tests/PieceRotation/Stubs.cpp
+++ /dev/null
@@ -1,290 +0,0 @@
-
-// Stubs.cpp
-
-// Implements stubs of various Cuberite methods that are needed for linking but not for runtime
-// This is required so that we don't bring in the entire Cuberite via dependencies
-
-#include "Globals.h"
-#include "BlockInfo.h"
-#include "Bindings.h"
-#include "Bindings/DeprecatedBindings.h"
-#include "Bindings/LuaJson.h"
-#include "Bindings/ManualBindings.h"
-#include "BlockEntities/BlockEntity.h"
-#include "Blocks/BlockHandler.h"
-#include "Generating/ChunkDesc.h"
-#include "DeadlockDetect.h"
-
-
-
-
-
-// fwd:
-struct lua_State;
-
-
-
-
-
-// Prototypes, needed by clang:
-extern "C" int luaopen_lsqlite3(lua_State * a_LuaState);
-extern "C" int luaopen_lxp(lua_State * a_LuaState);
-
-
-
-
-
-void cManualBindings::Bind(lua_State * a_LuaState)
-{
-}
-
-
-
-
-
-void DeprecatedBindings::Bind(lua_State * a_LuaState)
-{
-}
-
-
-
-
-
-void cLuaJson::Bind(cLuaState & a_LuaState)
-{
-}
-
-
-
-
-
-int tolua_AllToLua_open(lua_State * a_LuaState)
-{
- return 0;
-}
-
-
-
-
-
-extern "C" int luaopen_lsqlite3(lua_State * a_LuaState)
-{
- return 0;
-}
-
-
-
-
-
-extern "C" int luaopen_lxp(lua_State * a_LuaState)
-{
- return 0;
-}
-
-
-
-
-
-cBlockInfo::~cBlockInfo()
-{
-}
-
-
-
-
-
-void cBlockInfo::Initialize(cBlockInfo::cBlockInfoArray & a_BlockInfos)
-{
- // The piece-loading code uses the handlers for rotations, so we need valid handlers
- // Insert dummy handlers:
- for (size_t i = 0; i < ARRAYCOUNT(a_BlockInfos); i++)
- {
- a_BlockInfos[i].m_Handler = new cBlockHandler(static_cast<BLOCKTYPE>(i));
- }
-}
-
-
-
-
-
-cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType)
-{
-}
-
-
-
-
-
-bool cBlockHandler::GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
- BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
-)
-{
- return true;
-}
-
-
-
-
-
-void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
-{
-}
-
-
-
-
-
-void cBlockHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
-{
-}
-
-
-
-
-
-void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_WhichNeighbor)
-{
-}
-
-
-
-
-
-void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta)
-{
-}
-
-
-
-
-
-void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop)
-{
-}
-
-
-
-
-
-bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk)
-{
- return true;
-}
-
-
-
-
-
-bool cBlockHandler::IsUseable()
-{
- return false;
-}
-
-
-
-
-
-bool cBlockHandler::IsClickedThrough(void)
-{
- return false;
-}
-
-
-
-
-
-bool cBlockHandler::DoesIgnoreBuildCollision(void)
-{
- return (m_BlockType == E_BLOCK_AIR);
-}
-
-
-
-
-
-bool cBlockHandler::DoesDropOnUnsuitable(void)
-{
- return true;
-}
-
-
-
-
-
-void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
-{
-}
-
-
-
-
-
-ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta)
-{
- return 0;
-}
-
-
-
-
-
-bool cBlockHandler::IsInsideBlock(const Vector3d & a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta)
-{
- return true;
-}
-
-
-
-
-
-cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
-{
- return nullptr;
-}
-
-
-
-
-
-void cDeadlockDetect::TrackCriticalSection(cCriticalSection & a_CS, const AString & a_Name)
-{
-}
-
-
-
-
-
-void cDeadlockDetect::UntrackCriticalSection(cCriticalSection & a_CS)
-{
-}
-
-
-
-