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author | Mattes D <github@xoft.cz> | 2016-01-12 14:25:40 +0100 |
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committer | Mattes D <github@xoft.cz> | 2016-01-12 14:25:40 +0100 |
commit | 0b20d7ab96426c5a206702ab8dcef36ec8864a59 (patch) | |
tree | b1d5c989c0b8992cba91e0f53674d1e5a2a11ce6 /src | |
parent | Merge pull request #2859 from LogicParrot/attack2 (diff) | |
parent | Fixed crash introduced by #2821 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Root.cpp | 60 |
1 files changed, 31 insertions, 29 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index dc00b5c82..71d5875a6 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -369,43 +369,45 @@ void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIn if (DefaultWorldName == "world") { auto DefaultWorldIniFile= cpp14::make_unique<cIniFile>(); - assert(DefaultWorldIniFile->ReadFile("world/world.ini")); - AString NetherName = DefaultWorldIniFile->GetValue("LinkedWorlds", "NetherWorldName", ""); - AString EndName = DefaultWorldIniFile->GetValue("LinkedWorlds", "EndWorldName", ""); - if ((NetherName.compare("world_nether") == 0) && (EndName.compare("world_end") == 0)) + if (DefaultWorldIniFile->ReadFile("world/world.ini")) { - // This is a default world linkage config, see if the nether and end are in settings.ini - // If both of them are not in settings.ini, then this is a pre-#2815 default config - // so we add them to settings.ini - // Note that if only one of them is not in settings.ini, it's nondefault and we don't touch it + AString NetherName = DefaultWorldIniFile->GetValue("LinkedWorlds", "NetherWorldName", ""); + AString EndName = DefaultWorldIniFile->GetValue("LinkedWorlds", "EndWorldName", ""); + if ((NetherName.compare("world_nether") == 0) && (EndName.compare("world_end") == 0)) + { + // This is a default world linkage config, see if the nether and end are in settings.ini + // If both of them are not in settings.ini, then this is a pre-#2815 default config + // so we add them to settings.ini + // Note that if only one of them is not in settings.ini, it's nondefault and we don't touch it - bool NetherInSettings = false; - bool EndInSettings = false; + bool NetherInSettings = false; + bool EndInSettings = false; - for (auto WorldNameValue : Worlds) - { - AString ValueName = WorldNameValue.first; - if (ValueName.compare("World") != 0) - { - continue; - } - AString WorldName = WorldNameValue.second; - if (WorldName.compare("world_nether") == 0) + for (auto WorldNameValue : Worlds) { - NetherInSettings = true; + AString ValueName = WorldNameValue.first; + if (ValueName.compare("World") != 0) + { + continue; + } + AString WorldName = WorldNameValue.second; + if (WorldName.compare("world_nether") == 0) + { + NetherInSettings = true; + } + else if (WorldName.compare("world_end") == 0) + { + EndInSettings = true; + } } - else if (WorldName.compare("world_end") == 0) + + if ((!NetherInSettings) && (!EndInSettings)) { - EndInSettings = true; + a_Settings.AddValue("Worlds", "World", "world_nether"); + a_Settings.AddValue("Worlds", "World", "world_end"); + Worlds = a_Settings.GetValues("Worlds"); // Refresh the Worlds list so that the rest of the function works as usual } } - - if ((!NetherInSettings) && (!EndInSettings)) - { - a_Settings.AddValue("Worlds", "World", "world_nether"); - a_Settings.AddValue("Worlds", "World", "world_end"); - Worlds = a_Settings.GetValues("Worlds"); // Refresh the Worlds list so that the rest of the function works as usual - } } } |