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author | Samuel Barney <samjbarney@gmail.com> | 2015-07-09 22:41:14 +0200 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2015-07-09 22:41:14 +0200 |
commit | db3642de8958835fd26d0e525a311def3bef1cae (patch) | |
tree | f005bd76d8f22a28c1b95280642c73780c794e26 /src | |
parent | Fixes compilation failures on MacOSX 10.10 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/BioGen.cpp | 4 | ||||
-rw-r--r-- | src/LinearUpscale.h | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp index 6c929f4cb..f0d2af4f3 100644 --- a/src/Generating/BioGen.cpp +++ b/src/Generating/BioGen.cpp @@ -554,7 +554,7 @@ void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome { for (int z = 0; z < cChunkDef::Width; z++) { - float NoiseCoordZ = static_cast<float>(a_ChunkZ * cChunkDef::Width + z / m_RiverCellSize); + float NoiseCoordZ = static_cast<float>(a_ChunkZ * cChunkDef::Width + z) / m_RiverCellSize; for (int x = 0; x < cChunkDef::Width; x++) { if (cChunkDef::GetBiome(a_BiomeMap, x, z) != biInvalidBiome) @@ -563,7 +563,7 @@ void cBioGenMultiStepMap::AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome continue; } - float NoiseCoordX = static_cast<float>(a_ChunkX * cChunkDef::Width + x / m_RiverCellSize); + float NoiseCoordX = static_cast<float>(a_ChunkX * cChunkDef::Width + x) / m_RiverCellSize; double Noise = m_Noise1.CubicNoise2D( NoiseCoordX, NoiseCoordZ); Noise += 0.5 * m_Noise3.CubicNoise2D(2 * NoiseCoordX, 2 * NoiseCoordZ); diff --git a/src/LinearUpscale.h b/src/LinearUpscale.h index d4e9da82a..adc873912 100644 --- a/src/LinearUpscale.h +++ b/src/LinearUpscale.h @@ -184,15 +184,15 @@ template <typename TYPE> void LinearUpscale3DArray( TYPE RatioZ[MAX_UPSCALE_Z]; for (int x = 0; x <= a_UpscaleX; x++) { - RatioX[x] = static_cast<TYPE>(x / a_UpscaleX); + RatioX[x] = static_cast<TYPE>(x) / a_UpscaleX; } for (int y = 0; y <= a_UpscaleY; y++) { - RatioY[y] = static_cast<TYPE>(y / a_UpscaleY); + RatioY[y] = static_cast<TYPE>(y) / a_UpscaleY; } for (int z = 0; z <= a_UpscaleZ; z++) { - RatioZ[z] = static_cast<TYPE>(z / a_UpscaleZ); + RatioZ[z] = static_cast<TYPE>(z) / a_UpscaleZ; } // Interpolate each XYZ cell: |