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authorSTRWarrior <niels.breuker@hotmail.nl>2013-12-15 10:52:54 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2013-12-15 10:52:54 +0100
commit9c2089dc5a89acc2351fa089558d1e375c1d09f6 (patch)
tree17b33be6404130686424900e73ae9b50fb4d9724 /src
parentThis adds the cWorld::BroadcastEntityEffect and cWorld::BroadcastRemoveEntityEffect functions. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Entities/Player.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index b2485a8e2..e057c25fe 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -557,12 +557,12 @@ void cPlayer::FoodPoison(int a_NumTicks)
m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
if (!HasBeenFoodPoisoned)
{
- m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER);
+ m_World->BroadcastRemoveEntityEffect(*this, E_EFFECT_HUNGER);
SendHealth();
}
else
{
- m_ClientHandle->SendEntityEffect(*this, E_EFFECT_HUNGER, 0, 20);
+ m_World->BroadcastEntityEffect(*this, E_EFFECT_HUNGER, 0, 400); // Give the player the "Hunger" effect for 20 seconds.
}
}
@@ -1710,7 +1710,7 @@ void cPlayer::HandleFood(void)
}
else
{
- m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER); // remove the "Hunger" effect.
+ m_World->BroadcastRemoveEntityEffect(*this, E_EFFECT_HUNGER); // Remove the "Hunger" effect.
}
// Apply food exhaustion that has accumulated: