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author | Howaner <franzi.moos@googlemail.com> | 2015-02-06 21:52:14 +0100 |
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committer | Howaner <franzi.moos@googlemail.com> | 2015-02-06 21:52:14 +0100 |
commit | 2c7925f0adc17d7680ff9791832ab2c349c2301f (patch) | |
tree | ef6233b0d9dece6f7520996f2a4d850470e2c2d3 /src/main.cpp | |
parent | Readded old DistributeStackToAreas() comment. (diff) | |
parent | Switched LuaState to use sizeof... (diff) | |
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Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp index d4adc1ed9..20609a2f8 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -11,13 +11,17 @@ #include <dbghelp.h> #endif // _MSC_VER +#include "OSSupport/NetworkSingleton.h" -bool cRoot::m_TerminateEventRaised = false; // If something has told the server to stop; checked periodically in cRoot -static bool g_ServerTerminated = false; // Set to true when the server terminates, so our CTRL handler can then tell the OS to close the console +/** If something has told the server to stop; checked periodically in cRoot */ +bool cRoot::m_TerminateEventRaised = false; + +/** Set to true when the server terminates, so our CTRL handler can then tell the OS to close the console. */ +static bool g_ServerTerminated = false; /** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile */ bool g_ShouldLogCommIn; @@ -305,6 +309,9 @@ int main( int argc, char **argv) g_ServerTerminated = true; + // Shutdown all of LibEvent: + cNetworkSingleton::Get().Terminate(); + return EXIT_SUCCESS; } |