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author | Tycho <work.tycho+git@gmail.com> | 2014-03-22 15:48:16 +0100 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-03-22 15:48:16 +0100 |
commit | 2266c2150daad68c19d320683f6bf5abd7f2ebb2 (patch) | |
tree | 111fe0c36643afd27317b8d9a4c7912b6899ec4a /src/WorldStorage | |
parent | Patched tolua to understand size_t (diff) | |
parent | Implemented faster upscaling using templates. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/FireworksSerializer.cpp | 10 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 59 | ||||
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.h | 6 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 201 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.h | 6 |
5 files changed, 249 insertions, 33 deletions
diff --git a/src/WorldStorage/FireworksSerializer.cpp b/src/WorldStorage/FireworksSerializer.cpp index 3c97ae0a2..744fc731f 100644 --- a/src/WorldStorage/FireworksSerializer.cpp +++ b/src/WorldStorage/FireworksSerializer.cpp @@ -20,8 +20,14 @@ void cFireworkItem::WriteToNBTCompound(const cFireworkItem & a_FireworkItem, cFa a_Writer.AddByte("Flicker", a_FireworkItem.m_HasFlicker); a_Writer.AddByte("Trail", a_FireworkItem.m_HasTrail); a_Writer.AddByte("Type", a_FireworkItem.m_Type); - a_Writer.AddIntArray("Colors", &(a_FireworkItem.m_Colours[0]), a_FireworkItem.m_Colours.size()); - a_Writer.AddIntArray("FadeColors", &(a_FireworkItem.m_FadeColours[0]), a_FireworkItem.m_FadeColours.size()); + if (!a_FireworkItem.m_Colours.empty()) + { + a_Writer.AddIntArray("Colors", &(a_FireworkItem.m_Colours[0]), a_FireworkItem.m_Colours.size()); + } + if (!a_FireworkItem.m_FadeColours.empty()) + { + a_Writer.AddIntArray("FadeColors", &(a_FireworkItem.m_FadeColours[0]), a_FireworkItem.m_FadeColours.size()); + } a_Writer.EndCompound(); a_Writer.EndList(); a_Writer.EndCompound(); diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 4cf3c62d7..acca96ba8 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -29,6 +29,9 @@ #include "../Entities/Pickup.h" #include "../Entities/ProjectileEntity.h" #include "../Entities/TNTEntity.h" +#include "../Entities/ExpOrb.h" +#include "../Entities/HangingEntity.h" +#include "../Entities/ItemFrame.h" #include "../Mobs/Monster.h" #include "../Mobs/Bat.h" @@ -526,8 +529,8 @@ void cNBTChunkSerializer::AddPickupEntity(cPickup * a_Pickup) m_Writer.BeginCompound(""); AddBasicEntity(a_Pickup, "Item"); AddItem(a_Pickup->GetItem(), -1, "Item"); - m_Writer.AddShort("Health", a_Pickup->GetHealth()); - m_Writer.AddShort("Age", a_Pickup->GetAge()); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_Pickup->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_Pickup->GetAge()); m_Writer.EndCompound(); } @@ -592,6 +595,25 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) +void cNBTChunkSerializer::AddHangingEntity(cHangingEntity * a_Hanging) +{ + m_Writer.AddByte("Direction", (unsigned char)a_Hanging->GetDirection()); + m_Writer.AddInt("TileX", a_Hanging->GetTileX()); + m_Writer.AddInt("TileY", a_Hanging->GetTileY()); + m_Writer.AddInt("TileZ", a_Hanging->GetTileZ()); + switch (a_Hanging->GetDirection()) + { + case 0: m_Writer.AddByte("Dir", (unsigned char)2); break; + case 1: m_Writer.AddByte("Dir", (unsigned char)1); break; + case 2: m_Writer.AddByte("Dir", (unsigned char)0); break; + case 3: m_Writer.AddByte("Dir", (unsigned char)3); break; + } +} + + + + + void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) { m_Writer.BeginCompound(""); @@ -604,6 +626,35 @@ void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) +void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_ExpOrb, "XPOrb"); + m_Writer.AddShort("Health", (Int16)(unsigned char)a_ExpOrb->GetHealth()); + m_Writer.AddShort("Age", (Int16)a_ExpOrb->GetAge()); + m_Writer.AddShort("Value", (Int16)a_ExpOrb->GetReward()); + m_Writer.EndCompound(); +} + + + + + +void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_ItemFrame, "ItemFrame"); + AddHangingEntity(a_ItemFrame); + AddItem(a_ItemFrame->GetItem(), -1, "Item"); + m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetRotation()); + m_Writer.AddFloat("ItemDropChance", 1.0F); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart) { m_Writer.BeginList("Items", TAG_Compound); @@ -684,8 +735,8 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break; case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break; - case cEntity::etExpOrb: /* TODO */ break; - case cEntity::etItemFrame: /* TODO */ break; + case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break; + case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break; case cEntity::etPainting: /* TODO */ break; case cEntity::etPlayer: return; // Players aren't saved into the world default: diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 3b486d2bc..c1134cd00 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -42,6 +42,9 @@ class cPickup; class cItemGrid; class cProjectileEntity; class cTNTEntity; +class cExpOrb; +class cHangingEntity; +class cItemFrame; @@ -108,7 +111,10 @@ protected: void AddMonsterEntity (cMonster * a_Monster); void AddPickupEntity (cPickup * a_Pickup); void AddProjectileEntity (cProjectileEntity * a_Projectile); + void AddHangingEntity (cHangingEntity * a_Hanging); void AddTNTEntity (cTNTEntity * a_TNT); + void AddExpOrbEntity (cExpOrb * a_ExpOrb); + void AddItemFrameEntity (cItemFrame * a_ItemFrame); void AddMinecartChestContents(cMinecartWithChest * a_Minecart); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 070738164..7a2366755 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -37,6 +37,9 @@ #include "../Entities/Pickup.h" #include "../Entities/ProjectileEntity.h" #include "../Entities/TNTEntity.h" +#include "../Entities/ExpOrb.h" +#include "../Entities/HangingEntity.h" +#include "../Entities/ItemFrame.h" @@ -366,6 +369,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT { case E_BLOCK_AIR: case E_BLOCK_LEAVES: + case E_BLOCK_NEW_LEAVES: { // nothing needed break; @@ -1098,6 +1102,18 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } + else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0) + { + LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } + else if (strncmp(a_IDTag, "XPOrb", a_IDTagLength) == 0) + { + LoadExpOrbFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } + else if (strncmp(a_IDTag, "ItemFrame", a_IDTagLength) == 0) + { + LoadItemFrameFromNBT(a_Entities, a_NBT, a_EntityTagIdx); + } else if (strncmp(a_IDTag, "Arrow", a_IDTagLength) == 0) { LoadArrowFromNBT(a_Entities, a_NBT, a_EntityTagIdx); @@ -1238,10 +1254,6 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a { LoadPigZombieFromNBT(a_Entities, a_NBT, a_EntityTagIdx); } - else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0) - { - LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx); - } // TODO: other entities } @@ -1384,6 +1396,7 @@ void cWSSAnvil::LoadMinecartHFromNBT(cEntityList & a_Entities, const cParsedNBT void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { + // Load item: int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item"); if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound)) { @@ -1394,11 +1407,27 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a { return; } + std::auto_ptr<cPickup> Pickup(new cPickup(0, 0, 0, Item, false)); // Pickup delay doesn't matter, just say false if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; } + + // Load health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + Pickup->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); + } + + // Load age: + int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (Age > 0) + { + Pickup->SetAge(a_NBT.GetShort(Age)); + } + a_Entities.push_back(Pickup.release()); } @@ -1406,6 +1435,148 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a +void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); + if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) + { + return; + } + + // Load Fuse Ticks: + int FuseTicks = a_NBT.FindChildByName(a_TagIdx, "Fuse"); + if (FuseTicks > 0) + { + TNT->SetFuseTicks((int) a_NBT.GetByte(FuseTicks)); + } + + a_Entities.push_back(TNT.release()); +} + + + + + +void cWSSAnvil::LoadExpOrbFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + std::auto_ptr<cExpOrb> ExpOrb(new cExpOrb(0.0, 0.0, 0.0, 0)); + if (!LoadEntityBaseFromNBT(*ExpOrb.get(), a_NBT, a_TagIdx)) + { + return; + } + + // Load Health: + int Health = a_NBT.FindChildByName(a_TagIdx, "Health"); + if (Health > 0) + { + ExpOrb->SetHealth((int) (a_NBT.GetShort(Health) & 0xFF)); + } + + // Load Age: + int Age = a_NBT.FindChildByName(a_TagIdx, "Age"); + if (Age > 0) + { + ExpOrb->SetAge(a_NBT.GetShort(Age)); + } + + // Load Reward (Value): + int Reward = a_NBT.FindChildByName(a_TagIdx, "Value"); + if (Reward > 0) + { + ExpOrb->SetReward(a_NBT.GetShort(Reward)); + } + + a_Entities.push_back(ExpOrb.release()); +} + + + + + +void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx) +{ + int Direction = a_NBT.FindChildByName(a_TagIdx, "Direction"); + if (Direction > 0) + { + Direction = (int)a_NBT.GetByte(Direction); + if ((Direction < 0) || (Direction > 5)) + { + a_Hanging.SetDirection(BLOCK_FACE_NORTH); + } + else + { + a_Hanging.SetDirection(static_cast<eBlockFace>(Direction)); + } + } + else + { + Direction = a_NBT.FindChildByName(a_TagIdx, "Dir"); + if (Direction > 0) + { + switch ((int)a_NBT.GetByte(Direction)) + { + case 0: a_Hanging.SetDirection(BLOCK_FACE_NORTH); break; + case 1: a_Hanging.SetDirection(BLOCK_FACE_TOP); break; + case 2: a_Hanging.SetDirection(BLOCK_FACE_BOTTOM); break; + case 3: a_Hanging.SetDirection(BLOCK_FACE_SOUTH); break; + } + } + } + + int TileX = a_NBT.FindChildByName(a_TagIdx, "TileX"); + int TileY = a_NBT.FindChildByName(a_TagIdx, "TileY"); + int TileZ = a_NBT.FindChildByName(a_TagIdx, "TileZ"); + if ((TileX > 0) && (TileY > 0) && (TileZ > 0)) + { + a_Hanging.SetPosition( + (double)a_NBT.GetInt(TileX), + (double)a_NBT.GetInt(TileY), + (double)a_NBT.GetInt(TileZ) + ); + } +} + + + + + +void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + // Load item: + int ItemTag = a_NBT.FindChildByName(a_TagIdx, "Item"); + if ((ItemTag < 0) || (a_NBT.GetType(ItemTag) != TAG_Compound)) + { + return; + } + cItem Item; + if (!LoadItemFromNBT(Item, a_NBT, ItemTag)) + { + return; + } + + std::auto_ptr<cItemFrame> ItemFrame(new cItemFrame(BLOCK_FACE_NONE, 0.0, 0.0, 0.0)); + if (!LoadEntityBaseFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx)) + { + return; + } + ItemFrame->SetItem(Item); + + LoadHangingFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx); + + // Load Rotation: + int Rotation = a_NBT.FindChildByName(a_TagIdx, "ItemRotation"); + if (Rotation > 0) + { + ItemFrame->SetRotation((Byte)a_NBT.GetByte(Rotation)); + } + + a_Entities.push_back(ItemFrame.release()); +} + + + + + void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) { std::auto_ptr<cArrowEntity> Arrow(new cArrowEntity(NULL, 0, 0, 0, Vector3d(0, 0, 0))); @@ -2178,28 +2349,6 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT -void cWSSAnvil::LoadTNTFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx) -{ - std::auto_ptr<cTNTEntity> TNT(new cTNTEntity(0.0, 0.0, 0.0, 0)); - if (!LoadEntityBaseFromNBT(*TNT.get(), a_NBT, a_TagIdx)) - { - return; - } - - // Load Fuse Ticks: - int FuseTicks = a_NBT.FindChildByName(a_TagIdx, "Fuse"); - if (FuseTicks > 0) - { - TNT->SetFuseTicks((int) a_NBT.GetByte(FuseTicks)); - } - - a_Entities.push_back(TNT.release()); -} - - - - - bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx) { double Pos[3]; diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index fe93d16c3..50d0e555e 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -20,6 +20,7 @@ class cItemGrid; class cProjectileEntity; +class cHangingEntity; @@ -149,6 +150,10 @@ protected: void LoadBoatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadFallingBlockFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadPickupFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadTNTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadExpOrbFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadHangingFromNBT (cHangingEntity & a_Hanging,const cParsedNBT & a_NBT, int a_TagIdx); + void LoadItemFrameFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); @@ -192,7 +197,6 @@ protected: void LoadWolfFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadPigZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); - void LoadTNTFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); /// Loads entity common data from the NBT compound; returns true if successful bool LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIdx); 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