summaryrefslogtreecommitdiffstats
path: root/src/WorldStorage/WSSAnvil.h
diff options
context:
space:
mode:
authorPablo Beltrán <spekdrum@gmail.com>2017-08-21 10:46:41 +0200
committerMattes D <github@xoft.cz>2017-08-21 10:46:41 +0200
commitb18f6637b6c58db20353cd3e77584b646ab36b5c (patch)
tree77b1dcf42aec23ef4aa64a04c906282c5f61ba19 /src/WorldStorage/WSSAnvil.h
parentChanged MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn (#3922) (diff)
downloadcuberite-b18f6637b6c58db20353cd3e77584b646ab36b5c.tar
cuberite-b18f6637b6c58db20353cd3e77584b646ab36b5c.tar.gz
cuberite-b18f6637b6c58db20353cd3e77584b646ab36b5c.tar.bz2
cuberite-b18f6637b6c58db20353cd3e77584b646ab36b5c.tar.lz
cuberite-b18f6637b6c58db20353cd3e77584b646ab36b5c.tar.xz
cuberite-b18f6637b6c58db20353cd3e77584b646ab36b5c.tar.zst
cuberite-b18f6637b6c58db20353cd3e77584b646ab36b5c.zip
Diffstat (limited to '')
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 454e6f73d..a53d8d8c4 100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -179,6 +179,7 @@ protected:
void LoadExpOrbFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadHangingFromNBT (cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadItemFrameFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadLeashKnotFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadPaintingFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadOldMinecartFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
@@ -238,6 +239,9 @@ protected:
/** Loads monster common data from the NBT compound; returns true if successful */
bool LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT & a_NBT, int a_TagIdx);
+ /** Loads the position to where is leashed the monster */
+ void LoadLeashToPosition(cMonster & a_Monster, const cParsedNBT & a_NBT, int a_TagIdx);
+
/** Loads projectile common data from the NBT compound; returns true if successful */
bool LoadProjectileBaseFromNBT(cProjectileEntity & a_Entity, const cParsedNBT & a_NBT, int a_TagIx);