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author | Tiger Wang <ziwei.tiger@outlook.com> | 2022-07-11 00:55:11 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2022-07-19 23:33:09 +0200 |
commit | cd97aa83307ce33068082dc57deee8d922fec432 (patch) | |
tree | 7ea02bf81e102e80df32d527a085c3ecd3f66d44 /src/WorldStorage/WSSAnvil.cpp | |
parent | ClientHandle: fix incorrect position floor (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index dfefb74d3..fa7f8a349 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1942,7 +1942,7 @@ void cWSSAnvil::LoadPickupFromNBT(cEntityList & a_Entities, const cParsedNBT & a return; } - auto Pickup = std::make_unique<cPickup>(Vector3d(), Item, false); // Pickup delay doesn't matter, just say false + auto Pickup = std::make_unique<cPickup>(Vector3d(), std::move(Item), Vector3d(), 0_tick, 0_tick); // Pickup delay loaded later if (!LoadEntityBaseFromNBT(*Pickup.get(), a_NBT, a_TagIdx)) { return; |