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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-01-11 17:39:43 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-11 17:39:43 +0100 |
commit | eeb63b8901a9c049f1bb594abb9ce9b4a9c47620 (patch) | |
tree | b07daae788f918b83eeb0bdbd51e49292f1c8d88 /src/WorldStorage/WSSAnvil.cpp | |
parent | Fixed switch-ups regarding some slab and stair recipes (#5099) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 147 |
1 files changed, 59 insertions, 88 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 0e874df7c..78320d636 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -8,8 +8,8 @@ #include "NBTChunkSerializer.h" #include "EnchantmentSerializer.h" #include "NamespaceSerializer.h" -#include "zlib/zlib.h" #include "json/json.h" +#include "OSSupport/GZipFile.h" #include "../World.h" #include "../Item.h" #include "../ItemGrid.h" @@ -86,7 +86,7 @@ Since only the header is actually in the memory, this number can be high, but st cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) : Super(a_World), - m_CompressionFactor(a_CompressionFactor) + m_Compressor(a_CompressionFactor) { // Create a level.dat file for mapping tools, if it doesn't already exist: AString fnam; @@ -117,12 +117,7 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) : Writer.EndCompound(); Writer.Finish(); - gzFile gz = gzopen((fnam).c_str(), "wb"); - if (gz != nullptr) - { - gzwrite(gz, Writer.GetResult().data(), static_cast<unsigned>(Writer.GetResult().size())); - } - gzclose(gz); + GZipFile::Write(fnam, Writer.GetResult()); } } @@ -145,7 +140,7 @@ cWSSAnvil::~cWSSAnvil() bool cWSSAnvil::LoadChunk(const cChunkCoords & a_Chunk) { - AString ChunkData; + ContiguousByteBuffer ChunkData; if (!GetChunkData(a_Chunk, ChunkData)) { // The reason for failure is already printed in GetChunkData() @@ -161,15 +156,17 @@ bool cWSSAnvil::LoadChunk(const cChunkCoords & a_Chunk) bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk) { - AString ChunkData; - if (!SaveChunkToData(a_Chunk, ChunkData)) + try { - LOGWARNING("Cannot serialize chunk [%d, %d] into data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); - return false; + if (!SetChunkData(a_Chunk, SaveChunkToData(a_Chunk).GetView())) + { + LOGWARNING("Cannot store chunk [%d, %d] data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + return false; + } } - if (!SetChunkData(a_Chunk, ChunkData)) + catch (const std::exception & Oops) { - LOGWARNING("Cannot store chunk [%d, %d] data", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + LOGWARNING("Cannot serialize chunk [%d, %d] into data: %s", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Oops.what()); return false; } @@ -181,7 +178,7 @@ bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk) -void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, const AString & a_ChunkDataToSave) +void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, const ContiguousByteBufferView a_ChunkDataToSave) { // Construct the filename for offloading: AString OffloadFileName; @@ -202,7 +199,7 @@ void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Re // Log the warning to console: const int RegionX = FAST_FLOOR_DIV(a_ChunkX, 32); const int RegionZ = FAST_FLOOR_DIV(a_ChunkZ, 32); - AString Info = Printf("Loading chunk [%d, %d] for world %s from file r.%d.%d.mca failed: %s. Offloading old chunk data to file %s and regenerating chunk.", + AString Info = Printf("Loading chunk [%d, %d] for world %s from file r.%d.%d.mca failed: %s Offloading old chunk data to file %s and regenerating chunk.", a_ChunkX, a_ChunkZ, m_World->GetName().c_str(), RegionX, RegionZ, a_Reason.c_str(), OffloadFileName.c_str() ); LOGWARNING("%s", Info.c_str()); @@ -231,7 +228,7 @@ void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Re -bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data) +bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, ContiguousByteBuffer & a_Data) { cCSLock Lock(m_CS); cMCAFile * File = LoadMCAFile(a_Chunk); @@ -246,7 +243,7 @@ bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data) -bool cWSSAnvil::SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data) +bool cWSSAnvil::SetChunkData(const cChunkCoords & a_Chunk, const ContiguousByteBufferView a_Data) { cCSLock Lock(m_CS); cMCAFile * File = LoadMCAFile(a_Chunk); @@ -314,55 +311,47 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk) -bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data) +bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const ContiguousByteBufferView a_Data) { - // Uncompress the data: - AString Uncompressed; - int res = InflateString(a_Data.data(), a_Data.size(), Uncompressed); - if (res != Z_OK) + try { - LOGWARNING("Uncompressing chunk [%d, %d] failed: %d", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, res); - ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "InflateString() failed", a_Data); - return false; - } + const auto Extracted = m_Extractor.ExtractZLib(a_Data); + cParsedNBT NBT(Extracted.GetView()); - // Parse the NBT data: - cParsedNBT NBT(Uncompressed.data(), Uncompressed.size()); - if (!NBT.IsValid()) + if (!NBT.IsValid()) + { + // NBT Parsing failed: + throw std::runtime_error(fmt::format("NBT parsing failed. {} at position {}.", NBT.GetErrorCode().message(), NBT.GetErrorPos())); + } + + // Load the data from NBT: + return LoadChunkFromNBT(a_Chunk, NBT, a_Data); + } + catch (const std::exception & Oops) { - // NBT Parsing failed - auto msg = fmt::format("NBT parsing failed: {}, pos {}", NBT.GetErrorCode().message(), NBT.GetErrorPos()); - ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, msg, a_Data); + ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Oops.what(), a_Data); return false; } - - // Load the data from NBT: - return LoadChunkFromNBT(a_Chunk, NBT, a_Data); } -bool cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data) +Compression::Result cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk) { cFastNBTWriter Writer; - if (!SaveChunkToNBT(a_Chunk, Writer)) - { - LOGWARNING("Cannot save chunk [%d, %d] to NBT", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); - return false; - } + NBTChunkSerializer::Serialize(*m_World, a_Chunk, Writer); Writer.Finish(); - CompressString(Writer.GetResult().data(), Writer.GetResult().size(), a_Data, m_CompressionFactor); - return true; + return m_Compressor.CompressZLib(Writer.GetResult()); } -bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT, const AString & a_RawChunkData) +bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT, const ContiguousByteBufferView a_RawChunkData) { // The data arrays, in MCA-native y / z / x ordering (will be reordered for the final chunk data) cChunkDef::BlockTypes BlockTypes; @@ -496,20 +485,6 @@ void cWSSAnvil::CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & -bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer) -{ - if (!NBTChunkSerializer::serialize(*m_World, a_Chunk, a_Writer)) - { - LOGWARNING("Failed to save chunk %s.", a_Chunk.ToString()); - return false; - } - return true; -} - - - - - cChunkDef::BiomeMap * cWSSAnvil::LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx) { if ((a_TagIdx < 0) || (a_NBT.GetType(a_TagIdx) != TAG_ByteArray)) @@ -549,7 +524,7 @@ cChunkDef::BiomeMap * cWSSAnvil::LoadBiomeMapFromNBT(cChunkDef::BiomeMap * a_Bio // The biomes stored don't match in size return nullptr; } - const char * BiomeData = (a_NBT.GetData(a_TagIdx)); + const auto * BiomeData = a_NBT.GetData(a_TagIdx); for (size_t i = 0; i < ARRAYCOUNT(*a_BiomeMap); i++) { (*a_BiomeMap)[i] = static_cast<EMCSBiome>(GetBEInt(&BiomeData[i * 4])); @@ -587,7 +562,7 @@ void cWSSAnvil::LoadEntitiesFromNBT(cEntityList & a_Entities, const cParsedNBT & try { - LoadEntityFromNBT(a_Entities, a_NBT, Child, a_NBT.GetData(sID), a_NBT.GetDataLength(sID)); + LoadEntityFromNBT(a_Entities, a_NBT, Child, a_NBT.GetStringView(sID)); } catch (...) { @@ -690,14 +665,9 @@ OwnedBlockEntity cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int // All the other blocktypes should have no entities assigned to them. Report an error: // Get the "id" tag: int TagID = a_NBT.FindChildByName(a_Tag, "id"); - AString TypeName("<unknown>"); - if (TagID >= 0) - { - TypeName.assign(a_NBT.GetData(TagID), static_cast<size_t>(a_NBT.GetDataLength(TagID))); - } FLOGINFO("WorldLoader({0}): Block entity mismatch: block type {1} ({2}), type \"{3}\", at {4}; the entity will be lost.", m_World->GetName(), - ItemTypeToString(a_BlockType), a_BlockType, TypeName, + ItemTypeToString(a_BlockType), a_BlockType, (TagID >= 0) ? a_NBT.GetStringView(TagID) : "unknown", a_Pos ); return nullptr; @@ -887,10 +857,16 @@ bool cWSSAnvil::CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, con return false; } + // Check if the "id" tag is a string: + if (a_NBT.GetType(TagID) != eTagType::TAG_String) + { + return false; + } + // Compare the value: for (const auto & et: a_ExpectedTypes) { - if (strncmp(a_NBT.GetData(TagID), et.c_str(), static_cast<size_t>(a_NBT.GetDataLength(TagID))) == 0) + if (a_NBT.GetStringView(TagID) == et) { return true; } @@ -906,8 +882,7 @@ bool cWSSAnvil::CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, con } FLOGWARNING("Block entity type mismatch: exp {0}, got \"{1}\". The block entity at {2} will lose all its properties.", expectedTypes.c_str() + 2, // Skip the first ", " that is extra in the string - AString(a_NBT.GetData(TagID), static_cast<size_t>(a_NBT.GetDataLength(TagID))), - a_Pos + a_NBT.GetStringView(TagID), a_Pos ); return false; } @@ -1364,7 +1339,7 @@ OwnedBlockEntity cWSSAnvil::LoadMobSpawnerFromNBT(const cParsedNBT & a_NBT, int int Type = a_NBT.FindChildByName(a_TagIdx, "EntityId"); if ((Type >= 0) && (a_NBT.GetType(Type) == TAG_String)) { - const auto StatInfo = NamespaceSerializer::SplitNamespacedID(a_NBT.GetString(Type)); + const auto StatInfo = NamespaceSerializer::SplitNamespacedID(a_NBT.GetStringView(Type)); if (StatInfo.first == NamespaceSerializer::Namespace::Unknown) { return nullptr; @@ -1571,10 +1546,10 @@ OwnedBlockEntity cWSSAnvil::LoadSignFromNBT(const cParsedNBT & a_NBT, int a_TagI -void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength) +void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const std::string_view a_EntityName) { typedef void (cWSSAnvil::*EntityLoaderFunc)(cEntityList &, const cParsedNBT &, int a_EntityTagIdx); - typedef std::map<AString, EntityLoaderFunc> EntityLoaderMap; + typedef std::map<std::string_view, EntityLoaderFunc> EntityLoaderMap; static const EntityLoaderMap EntityTypeToFunction { { "Boat", &cWSSAnvil::LoadBoatFromNBT }, @@ -1624,14 +1599,14 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a // TODO: flatten monster\projectile into one entity type enum - auto it = EntityTypeToFunction.find(AString(a_IDTag, a_IDTagLength)); + const auto it = EntityTypeToFunction.find(a_EntityName); if (it != EntityTypeToFunction.end()) { (this->*it->second)(a_Entities, a_NBT, a_EntityTagIdx); return; } - const auto StatInfo = NamespaceSerializer::SplitNamespacedID({ a_IDTag, a_IDTagLength }); + const auto StatInfo = NamespaceSerializer::SplitNamespacedID(a_EntityName); if (StatInfo.first == NamespaceSerializer::Namespace::Unknown) { return; @@ -3947,7 +3922,7 @@ bool cWSSAnvil::cMCAFile::OpenFile(bool a_IsForReading) -bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data) +bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, ContiguousByteBuffer & a_Data) { if (!OpenFile(true)) { @@ -3976,21 +3951,21 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a UInt32 ChunkSize = 0; if (m_File.Read(&ChunkSize, 4) != 4) { - m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk size", ""); + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk size", {}); return false; } ChunkSize = ntohl(ChunkSize); if (ChunkSize < 1) { // Chunk size too small - m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Chunk size too small", ""); + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Chunk size too small", {}); return false; } char CompressionType = 0; if (m_File.Read(&CompressionType, 1) != 1) { - m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk compression", ""); + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk compression", {}); return false; } ChunkSize--; @@ -4015,7 +3990,7 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a -bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data) +bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const ContiguousByteBufferView a_Data) { if (!OpenFile(false)) { @@ -4034,7 +4009,7 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri LocalZ = 32 + LocalZ; } - unsigned ChunkSector = FindFreeLocation(LocalX, LocalZ, a_Data); + unsigned ChunkSector = FindFreeLocation(LocalX, LocalZ, a_Data.size()); // Store the chunk data: m_File.Seek(static_cast<int>(ChunkSector * 4096)); @@ -4103,12 +4078,12 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri -unsigned cWSSAnvil::cMCAFile::FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data) +unsigned cWSSAnvil::cMCAFile::FindFreeLocation(int a_LocalX, int a_LocalZ, const size_t a_DataSize) { // See if it fits the current location: unsigned ChunkLocation = ntohl(m_Header[a_LocalX + 32 * a_LocalZ]); unsigned ChunkLen = ChunkLocation & 0xff; - if (a_Data.size() + MCA_CHUNK_HEADER_LENGTH <= (ChunkLen * 4096)) + if (a_DataSize + MCA_CHUNK_HEADER_LENGTH <= (ChunkLen * 4096)) { return ChunkLocation >> 8; } @@ -4126,7 +4101,3 @@ unsigned cWSSAnvil::cMCAFile::FindFreeLocation(int a_LocalX, int a_LocalZ, const } // for i - m_Header[] return MaxLocation >> 8; } - - - - |