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author | andrew <xdotftw@gmail.com> | 2014-02-13 16:13:09 +0100 |
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committer | andrew <xdotftw@gmail.com> | 2014-02-13 16:13:09 +0100 |
commit | 92e85cc96030285bba74837759925866c1be7235 (patch) | |
tree | af478bb840eefb7164860cddee745acf5e598bd9 /src/WorldStorage/MapSerializer.h | |
parent | Updated COMPILING instructions for out-of-source build. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/MapSerializer.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/src/WorldStorage/MapSerializer.h b/src/WorldStorage/MapSerializer.h new file mode 100644 index 000000000..71791a2fb --- /dev/null +++ b/src/WorldStorage/MapSerializer.h @@ -0,0 +1,52 @@ + +// MapSerializer.h + +// Declares the cMapSerializer class that is used for saving maps into NBT format used by Anvil + + + + + +#pragma once + + + + + +// fwd: +class cFastNBTWriter; +class cParsedNBT; +class cMap; + + + + +class cMapSerializer +{ +public: + + cMapSerializer(const AString& a_WorldName, cMap * a_Map); + + /// Try to load the scoreboard + bool Load(void); + + /// Try to save the scoreboard + bool Save(void); + + +private: + + void SaveMapToNBT(cFastNBTWriter & a_Writer); + + bool LoadMapFromNBT(const cParsedNBT & a_NBT); + + cMap * m_Map; + + AString m_Path; + + +} ; + + + + |