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author | Mattes D <github@xoft.cz> | 2019-09-01 09:30:00 +0200 |
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committer | Mattes D <github@xoft.cz> | 2019-09-06 16:12:33 +0200 |
commit | a2ffa432b31096f2533ecb50f49ba450b29a2989 (patch) | |
tree | 5bdd754cad5e7b49e279ee0e21b9fa15c7c35d7b /src/World.h | |
parent | Updated LibEvent to release 2.1.11-stable. (#4383) (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/src/World.h b/src/World.h index 7e18c53c3..b9fa57d8a 100644 --- a/src/World.h +++ b/src/World.h @@ -8,7 +8,7 @@ #include "Simulator/SimulatorManager.h" #include "ChunkMap.h" #include "WorldStorage/WorldStorage.h" -#include "Generating/ChunkGenerator.h" +#include "ChunkGeneratorThread.h" #include "ChunkSender.h" #include "Defines.h" #include "LightingThread.h" @@ -824,7 +824,7 @@ public: // tolua_end - cChunkGenerator & GetGenerator(void) { return m_Generator; } + cChunkGeneratorThread & GetGenerator(void) { return m_Generator; } cWorldStorage & GetStorage (void) { return m_Storage; } cChunkMap * GetChunkMap (void) { return m_ChunkMap.get(); } @@ -883,16 +883,16 @@ private: /** Implementation of the callbacks that the ChunkGenerator uses to store new chunks and interface to plugins */ class cChunkGeneratorCallbacks : - public cChunkGenerator::cChunkSink, - public cChunkGenerator::cPluginInterface + public cChunkGeneratorThread::cChunkSink, + public cChunkGeneratorThread::cPluginInterface { cWorld * m_World; // cChunkSink overrides: virtual void OnChunkGenerated (cChunkDesc & a_ChunkDesc) override; - virtual bool IsChunkValid (int a_ChunkX, int a_ChunkZ) override; - virtual bool HasChunkAnyClients(int a_ChunkX, int a_ChunkZ) override; - virtual bool IsChunkQueued (int a_ChunkX, int a_ChunkZ) override; + virtual bool IsChunkValid (cChunkCoords a_Coords) override; + virtual bool HasChunkAnyClients(cChunkCoords a_Coords) override; + virtual bool IsChunkQueued (cChunkCoords a_Coords) override; // cPluginInterface overrides: virtual void CallHookChunkGenerating(cChunkDesc & a_ChunkDesc) override; @@ -1031,8 +1031,8 @@ private: Only used when this world is an Overworld. */ AString m_LinkedEndWorldName; - - cChunkGenerator m_Generator; + /** The thread responsible for generating chunks. */ + cChunkGeneratorThread m_Generator; cScoreboard m_Scoreboard; cMapManager m_MapManager; @@ -1143,4 +1143,8 @@ private: Modifies the a_SetChunkData - moves the entities contained in it into the chunk. */ void SetChunkData(cSetChunkData & a_SetChunkData); + /** Checks if the sapling at the specified block coord is a part of a large-tree sapling (2x2). + If so, adjusts the X and Z coords so that they point to the northwest (XM ZM) corner of the sapling area and returns true. + Returns false if not a part of large-tree sapling. */ + bool GetLargeTreeAdjustment(int & a_BlockX, int & a_BlockY, int & a_BlockZ, NIBBLETYPE a_SaplingMeta); }; // tolua_export |