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author | Tycho <work.tycho+git@gmail.com> | 2014-04-02 15:05:55 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-04-02 15:05:55 +0200 |
commit | dcaea749ae502366c23f2c04f3b42882cb71d0d6 (patch) | |
tree | 56e499098895a03bc66beac5aa33ba4ee261f17e /src/World.h | |
parent | Merge branch 'master' into globals (diff) | |
parent | Merge pull request #831 from mc-server/Wither (diff) | |
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Diffstat (limited to 'src/World.h')
-rw-r--r-- | src/World.h | 109 |
1 files changed, 59 insertions, 50 deletions
diff --git a/src/World.h b/src/World.h index a772710ab..b3ee94a27 100644 --- a/src/World.h +++ b/src/World.h @@ -125,15 +125,16 @@ public: // tolua_begin int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; } - virtual Int64 GetWorldAge(void) const { return m_WorldAge; } - virtual Int64 GetTimeOfDay(void) const { return m_TimeOfDay; } + + virtual Int64 GetWorldAge (void) const { return m_WorldAge; } // override, cannot specify due to tolua + virtual Int64 GetTimeOfDay(void) const { return m_TimeOfDay; } // override, cannot specify due to tolua void SetTicksUntilWeatherChange(int a_WeatherInterval) { m_WeatherInterval = a_WeatherInterval; } - void SetTimeOfDay(Int64 a_TimeOfDay) + virtual void SetTimeOfDay(Int64 a_TimeOfDay) // override, cannot specify due to tolua { m_TimeOfDay = a_TimeOfDay; m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0; @@ -191,35 +192,35 @@ public: void BroadcastChat (const cCompositeChat & a_Message, const cClientHandle * a_Exclude = NULL); // tolua_end - void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); - void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); - void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastEntityAnimation (const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL); - void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export - void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL); - void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); - void BroadcastScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); - void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); - void BroadcastDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display); - void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8 - void BroadcastSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export - void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); - void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); - void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL); - virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ); - void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL); - - virtual cBroadcastInterface & GetBroadcastManager() + void BroadcastChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer, const cClientHandle * a_Exclude = NULL); + void BroadcastCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); + void BroadcastDestroyEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityHeadLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityLook (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityMetadata (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL); + void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; + void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export + void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL); + void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); + void BroadcastScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); + void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); + void BroadcastDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display); + void BroadcastSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude = NULL); // tolua_export a_Src coords are Block * 8 + void BroadcastSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data, const cClientHandle * a_Exclude = NULL); // tolua_export + void BroadcastSpawnEntity (cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastTeleportEntity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL); + void BroadcastThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude = NULL); + void BroadcastTimeUpdate (const cClientHandle * a_Exclude = NULL); + virtual void BroadcastUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; + void BroadcastWeather (eWeather a_Weather, const cClientHandle * a_Exclude = NULL); + + virtual cBroadcastInterface & GetBroadcastManager(void) override { return *this; } @@ -273,7 +274,7 @@ public: void RemovePlayer( cPlayer* a_Player ); /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */ - bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << + virtual bool ForEachPlayer(cPlayerListCallback & a_Callback) override; // >> EXPORTED IN MANUALBINDINGS << /** Calls the callback for the player of the given name; returns true if the player was found and the callback called, false if player not found. Callback return ignored */ bool DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << @@ -365,7 +366,7 @@ public: bool IsChunkLighted(int a_ChunkX, int a_ChunkZ); /** Calls the callback for each chunk in the coords specified (all cords are inclusive). Returns true if all chunks have been processed successfully */ - virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback); + virtual bool ForEachChunkInRect(int a_MinChunkX, int a_MaxChunkX, int a_MinChunkZ, int a_MaxChunkZ, cChunkDataCallback & a_Callback) override; // tolua_begin @@ -456,7 +457,7 @@ public: // tolua_begin bool DigBlock (int a_X, int a_Y, int a_Z); - virtual void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player); + virtual void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer * a_Player); // override, cannot specify due to tolua double GetSpawnX(void) const { return m_SpawnX; } double GetSpawnY(void) const { return m_SpawnY; } @@ -496,18 +497,18 @@ public: /** Does an explosion with the specified strength at the specified coordinate a_SourceData exact type depends on the a_Source: - | esOther | void * | - | esPrimedTNT | cTNTEntity * | - | esMonster | cMonster * | - | esBed | cVector3i * | - | esEnderCrystal | Vector3i * | - | esGhastFireball | cGhastFireball * | - | esWitherSkullBlack | TBD | - | esWitherSkullBlue | TBD | - | esWitherBirth | TBD | - | esPlugin | void * | + | esOther | void * | + | esPrimedTNT | cTNTEntity * | + | esMonster | cMonster * | + | esBed | cVector3i * | + | esEnderCrystal | Vector3i * | + | esGhastFireball | cGhastFireball * | + | esWitherSkullBlack | TBD | + | esWitherSkullBlue | TBD | + | esWitherBirth | cMonster * | + | esPlugin | void * | */ - virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); // tolua_export + virtual void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void * a_SourceData); // tolua_export // override, cannot specify due to tolua /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Exported in ManualBindings.cpp @@ -604,6 +605,9 @@ public: bool AreCommandBlocksEnabled(void) const { return m_bCommandBlocksEnabled; } void SetCommandBlocksEnabled(bool a_Flag) { m_bCommandBlocksEnabled = a_Flag; } + eShrapnelLevel GetTNTShrapnelLevel(void) const { return m_TNTShrapnelLevel; } + void SetTNTShrapnelLevel(eShrapnelLevel a_Flag) { m_TNTShrapnelLevel = a_Flag; } + bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; } void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; } @@ -642,9 +646,9 @@ public: // Various queues length queries (cannot be const, they lock their CS): inline int GetGeneratorQueueLength (void) { return m_Generator.GetQueueLength(); } // tolua_export - inline int GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export - inline int GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export - inline int GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export + inline size_t GetLightingQueueLength (void) { return m_Lighting.GetQueueLength(); } // tolua_export + inline size_t GetStorageLoadQueueLength(void) { return m_Storage.GetLoadQueueLength(); } // tolua_export + inline size_t GetStorageSaveQueueLength(void) { return m_Storage.GetSaveQueueLength(); } // tolua_export void InitializeSpawn(void); @@ -703,7 +707,7 @@ public: bool IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ); // tolua_export /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */ - virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType); // tolua_export + virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType); // tolua_export // override, cannot specify due to tolua int SpawnMobFinalize(cMonster* a_Monster); /** Creates a projectile of the specified type. Returns the projectile's EntityID if successful, <0 otherwise */ @@ -861,6 +865,11 @@ private: /** Whether prefixes such as [INFO] are prepended to SendMessageXXX() / BroadcastChatXXX() functions */ bool m_bUseChatPrefixes; + + /** The level of DoExplosionAt() projecting random affected blocks as FallingBlock entities + See the eShrapnelLevel enumeration for details + */ + eShrapnelLevel m_TNTShrapnelLevel; cChunkGenerator m_Generator; |