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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-16 18:35:20 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2013-12-16 18:35:20 +0100
commit3e6fd5c6e59aace26fcb2a63bbff4ec096a83ce5 (patch)
treef65a8e8ee16bbe05b586288816dfbca84cbb052d /src/World.h
parentFixed cClientHandle::Tick() being called from two threads. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/World.h b/src/World.h
index 16d7f5146..2d9e8b551 100644
--- a/src/World.h
+++ b/src/World.h
@@ -27,7 +27,6 @@
-class cRedstone;
class cFireSimulator;
class cFluidSimulator;
class cSandSimulator;
@@ -668,10 +667,6 @@ private:
bool m_bEnabledPVP;
bool m_IsDeepSnowEnabled;
bool m_ShouldLavaSpawnFire;
-
- // The cRedstone class simulates redstone and needs access to m_RSList
- // friend class cRedstone;
- std::vector<int> m_RSList;
std::vector<BlockTickQueueItem *> m_BlockTickQueue;
std::vector<BlockTickQueueItem *> m_BlockTickQueueCopy; // Second is for safely removing the objects from the queue