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authorAlexander Harkness <bearbin@gmail.com>2013-11-26 18:21:06 +0100
committerAlexander Harkness <bearbin@gmail.com>2013-11-26 18:21:06 +0100
commit0de95a215f960c51bd7180218c1acef2414ce7d0 (patch)
tree80c80002565be1dc2fa537416ca7e6a1fd3e9da0 /src/World.h
parentMerge branch 'master' into foldermove2 (diff)
parentcWorld::SpawnExperienceOrb() now returns the entity ID of the spawned orb. (diff)
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Diffstat (limited to '')
-rw-r--r--src/World.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h
index d10aa3b78..284e96bbb 100644
--- a/src/World.h
+++ b/src/World.h
@@ -353,6 +353,9 @@ public:
/// Spawns item pickups for each item in the list. May compress pickups if too many entities. All pickups get the speed specified:
void SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated = false);
+ /// Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb.
+ int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward);
+
/// Spawns a new primed TNT entity at the specified block coords and specified fuse duration. Initial velocity is given based on the relative coefficient provided
void SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff = 1);