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author | Mattes D <github@xoft.cz> | 2020-04-21 22:19:22 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-21 22:19:22 +0200 |
commit | 487f9a2aa9b5497495cef1ac3b9c7a603e69f862 (patch) | |
tree | 054a846942f414060e29c72f4a717c8a89e70893 /src/World.h | |
parent | Delet SpawnObject params (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/World.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/World.h b/src/World.h index 2d956bf49..51ec2b10e 100644 --- a/src/World.h +++ b/src/World.h @@ -696,6 +696,13 @@ public: virtual void SendBlockTo(int a_X, int a_Y, int a_Z, cPlayer & a_Player) override; + /** Sends the block at the specified coords to the player. + Used mainly when plugins disable block-placing or block-breaking, to restore the previous block. */ + void SendBlockTo(const Vector3i a_BlockPos, cPlayer & a_Player) + { + SendBlockTo(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Player); + } + /** Set default spawn at the given coordinates. Returns false if the new spawn couldn't be stored in the INI file. */ bool SetSpawn(double a_X, double a_Y, double a_Z); |