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authorTycho <work.tycho+git@gmail.com>2014-05-25 19:02:33 +0200
committerTycho <work.tycho+git@gmail.com>2014-05-25 19:02:33 +0200
commit8133efd7f9def01b81ef2a52c05d8ec5b7f89632 (patch)
treea56f6889aea8de8759fab87abdee2eef778873ed /src/UI
parentFixed bug in freeing NULL pointers (diff)
parentinject TestGlobals.h correctly (diff)
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Diffstat (limited to 'src/UI')
-rw-r--r--src/UI/SlotArea.cpp44
-rw-r--r--src/UI/SlotArea.h6
2 files changed, 48 insertions, 2 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index 788974f9c..507b45833 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -496,6 +496,8 @@ void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
DraggingItem = Result;
Recipe.ConsumeIngredients(Grid);
Grid.CopyToItems(PlayerSlots);
+
+ HandleCraftItem(Result, a_Player);
}
else if (DraggingItem.IsEqual(Result))
{
@@ -505,6 +507,8 @@ void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
DraggingItem.m_ItemCount += Result.m_ItemCount;
Recipe.ConsumeIngredients(Grid);
Grid.CopyToItems(PlayerSlots);
+
+ HandleCraftItem(Result, a_Player);
}
}
@@ -594,6 +598,27 @@ cCraftingRecipe & cSlotAreaCrafting::GetRecipeForPlayer(cPlayer & a_Player)
+void cSlotAreaCrafting::HandleCraftItem(const cItem & a_Result, cPlayer & a_Player)
+{
+ switch (a_Result.m_ItemType)
+ {
+ case E_BLOCK_WORKBENCH: a_Player.AwardAchievement(achCraftWorkbench); break;
+ case E_BLOCK_FURNACE: a_Player.AwardAchievement(achCraftFurnace); break;
+ case E_BLOCK_CAKE: a_Player.AwardAchievement(achBakeCake); break;
+ case E_BLOCK_ENCHANTMENT_TABLE: a_Player.AwardAchievement(achCraftEnchantTable); break;
+ case E_BLOCK_BOOKCASE: a_Player.AwardAchievement(achBookshelf); break;
+ case E_ITEM_WOODEN_PICKAXE: a_Player.AwardAchievement(achCraftPickaxe); break;
+ case E_ITEM_WOODEN_SWORD: a_Player.AwardAchievement(achCraftSword); break;
+ case E_ITEM_STONE_PICKAXE: a_Player.AwardAchievement(achCraftBetterPick); break;
+ case E_ITEM_WOODEN_HOE: a_Player.AwardAchievement(achCraftHoe); break;
+ case E_ITEM_BREAD: a_Player.AwardAchievement(achMakeBread); break;
+ default: break;
+ }
+}
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cSlotAreaAnvil:
@@ -760,7 +785,7 @@ void cSlotAreaAnvil::OnTakeResult(cPlayer & a_Player)
{
if (!a_Player.IsGameModeCreative())
{
- a_Player.DeltaExperience(cPlayer::XpForLevel(m_MaximumCost));
+ a_Player.DeltaExperience(-cPlayer::XpForLevel(m_MaximumCost));
}
SetSlot(0, a_Player, cItem());
@@ -1393,7 +1418,7 @@ void cSlotAreaFurnace::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
{
// Something has changed in the window, broadcast the entire window to all clients
ASSERT(a_ItemGrid == &(m_Furnace->GetContents()));
-
+
m_ParentWindow.BroadcastWholeWindow();
}
@@ -1401,6 +1426,21 @@ void cSlotAreaFurnace::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
+void cSlotAreaFurnace::HandleSmeltItem(const cItem & a_Result, cPlayer & a_Player)
+{
+ /** TODO 2014-05-12 xdot: Figure out when to call this method. */
+ switch (a_Result.m_ItemType)
+ {
+ case E_ITEM_IRON: a_Player.AwardAchievement(achAcquireIron); break;
+ case E_ITEM_COOKED_FISH: a_Player.AwardAchievement(achCookFish); break;
+ default: break;
+ }
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cSlotAreaInventoryBase:
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h
index 4da6a672f..e297bcff7 100644
--- a/src/UI/SlotArea.h
+++ b/src/UI/SlotArea.h
@@ -254,6 +254,9 @@ protected:
/// Retrieves the recipe for the specified player from the map, or creates one if not found
cCraftingRecipe & GetRecipeForPlayer(cPlayer & a_Player);
+
+ /// Called after an item has been crafted to handle statistics e.t.c.
+ void HandleCraftItem(const cItem & a_Result, cPlayer & a_Player);
} ;
@@ -397,6 +400,9 @@ protected:
// cItemGrid::cListener overrides:
virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
+
+ /// Called after an item has been smelted to handle statistics e.t.c.
+ void HandleSmeltItem(const cItem & a_Result, cPlayer & a_Player);
} ;