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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-10-19 13:34:05 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-10-19 13:34:05 +0200 |
commit | cc600de51f5946af5d4018b7681f2c11c68662e7 (patch) | |
tree | 73782543b31568c66bba5d1f87ea0ffcbdca2357 /src/UI | |
parent | Use std::thread (diff) | |
parent | cLuaState: cMonster descendants don't push their specific type. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/Window.cpp | 23 | ||||
-rw-r--r-- | src/UI/Window.h | 15 |
2 files changed, 11 insertions, 27 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index d83336f75..802d0d219 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -758,20 +758,7 @@ void cWindow::BroadcastWholeWindow(void) -void cWindow::BroadcastProgress(int a_Progressbar, int a_Value) -{ - cCSLock Lock(m_CS); - for (cPlayerList::iterator itr = m_OpenedBy.begin(); itr != m_OpenedBy.end(); ++itr) - { - (*itr)->GetClientHandle()->SendWindowProperty(*this, a_Progressbar, a_Value); - } // for itr - m_OpenedBy[] -} - - - - - -void cWindow::SetProperty(int a_Property, int a_Value) +void cWindow::SetProperty(short a_Property, short a_Value) { cCSLock Lock(m_CS); for (cPlayerList::iterator itr = m_OpenedBy.begin(), end = m_OpenedBy.end(); itr != end; ++itr) @@ -784,7 +771,7 @@ void cWindow::SetProperty(int a_Property, int a_Value) -void cWindow::SetProperty(int a_Property, int a_Value, cPlayer & a_Player) +void cWindow::SetProperty(short a_Property, short a_Value, cPlayer & a_Player) { a_Player.GetClientHandle()->SendWindowProperty(*this, a_Property, a_Value); } @@ -919,7 +906,7 @@ cEnchantingWindow::cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) : -void cEnchantingWindow::SetProperty(int a_Property, int a_Value) +void cEnchantingWindow::SetProperty(short a_Property, short a_Value) { if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue))) { @@ -935,7 +922,7 @@ void cEnchantingWindow::SetProperty(int a_Property, int a_Value) -void cEnchantingWindow::SetProperty(int a_Property, int a_Value, cPlayer & a_Player) +void cEnchantingWindow::SetProperty(short a_Property, short a_Value, cPlayer & a_Player) { if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue))) { @@ -951,7 +938,7 @@ void cEnchantingWindow::SetProperty(int a_Property, int a_Value, cPlayer & a_Pla -int cEnchantingWindow::GetPropertyValue(int a_Property) +short cEnchantingWindow::GetPropertyValue(short a_Property) { if ((a_Property < 0) || ((size_t)a_Property >= ARRAYCOUNT(m_PropertyValue))) { diff --git a/src/UI/Window.h b/src/UI/Window.h index 6b6dce346..26dd7f125 100644 --- a/src/UI/Window.h +++ b/src/UI/Window.h @@ -130,9 +130,6 @@ public: /// Sends the contents of the whole window to all clients of this window. void BroadcastWholeWindow(void); - - /// Sends the progressbar to all clients of this window (same as SetProperty) - void BroadcastProgress(int a_Progressbar, int a_Value); // tolua_begin @@ -140,10 +137,10 @@ public: void SetWindowTitle(const AString & a_WindowTitle) { m_WindowTitle = a_WindowTitle; } /// Sends the UpdateWindowProperty (0x69) packet to all clients of the window - virtual void SetProperty(int a_Property, int a_Value); + virtual void SetProperty(short a_Property, short a_Value); /// Sends the UpdateWindowPropert(0x69) packet to the specified player - virtual void SetProperty(int a_Property, int a_Value, cPlayer & a_Player); + virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player); // tolua_end @@ -287,16 +284,16 @@ class cEnchantingWindow : typedef cWindow super; public: cEnchantingWindow(int a_BlockX, int a_BlockY, int a_BlockZ); - virtual void SetProperty(int a_Property, int a_Value, cPlayer & a_Player) override; - virtual void SetProperty(int a_Property, int a_Value) override; + virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player) override; + virtual void SetProperty(short a_Property, short a_Value) override; /** Return the Value of a Property */ - int GetPropertyValue(int a_Property); + short GetPropertyValue(short a_Property); cSlotArea * m_SlotArea; protected: - int m_PropertyValue[3]; + short m_PropertyValue[3]; int m_BlockX, m_BlockY, m_BlockZ; }; |