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authorAlexander Harkness <bearbin@gmail.com>2014-10-11 19:32:21 +0200
committerAlexander Harkness <bearbin@gmail.com>2014-10-11 19:32:21 +0200
commit93833069a80fe4aec33a95148df39ad40671ddaf (patch)
tree2e6a335a60e618b5fe456ca8a586a2c5448c8c87 /src/UI/SlotArea.h
parentReverted submodule changes. (diff)
parentMerge pull request #1528 from kjanku1/master (diff)
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Diffstat (limited to 'src/UI/SlotArea.h')
-rw-r--r--src/UI/SlotArea.h56
1 files changed, 53 insertions, 3 deletions
diff --git a/src/UI/SlotArea.h b/src/UI/SlotArea.h
index fa842bb81..1eeeb9836 100644
--- a/src/UI/SlotArea.h
+++ b/src/UI/SlotArea.h
@@ -15,10 +15,12 @@
class cWindow;
class cPlayer;
+class cBeaconEntity;
class cChestEntity;
class cDropSpenserEntity;
class cEnderChestEntity;
class cFurnaceEntity;
+class cMinecartWithChest;
class cCraftingRecipe;
class cEnchantingWindow;
class cWorld;
@@ -314,20 +316,49 @@ protected:
+class cSlotAreaBeacon :
+ public cSlotArea,
+ public cItemGrid::cListener
+{
+ typedef cSlotArea super;
+
+public:
+ cSlotAreaBeacon(cBeaconEntity * a_Beacon, cWindow & a_ParentWindow);
+ virtual ~cSlotAreaBeacon();
+
+ bool IsPlaceableItem(short a_ItemType);
+
+ virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
+ virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override;
+ virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
+ virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
+
+protected:
+ cBeaconEntity * m_Beacon;
+
+ // cItemGrid::cListener overrides:
+ virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
+} ;
+
+
+
+
+
class cSlotAreaEnchanting :
public cSlotAreaTemporary
{
typedef cSlotAreaTemporary super;
public:
- cSlotAreaEnchanting(cEnchantingWindow & a_ParentWindow);
+ cSlotAreaEnchanting(cEnchantingWindow & a_ParentWindow, int a_BlockX, int a_BlockY, int a_BlockZ);
// cSlotArea overrides:
virtual void Clicked(cPlayer & a_Player, int a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem) override;
- virtual void DblClicked(cPlayer & a_Player, int a_SlotNum) override;
virtual void DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots) override;
+ virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
// cSlotAreaTemporary overrides:
+ virtual void OnPlayerAdded (cPlayer & a_Player) override;
virtual void OnPlayerRemoved(cPlayer & a_Player) override;
/* Get the count of bookshelves who stand in the near of the enchanting table */
@@ -336,6 +367,8 @@ public:
protected:
/** Handles a click in the item slot. */
void UpdateResult(cPlayer & a_Player);
+
+ int m_BlockX, m_BlockY, m_BlockZ;
};
@@ -416,10 +449,27 @@ protected:
// cItemGrid::cListener overrides:
virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
- /// Called after an item has been smelted to handle statistics e.t.c.
+ /// Called after an item has been smelted to handle statistics etc.
void HandleSmeltItem(const cItem & a_Result, cPlayer & a_Player);
} ;
+
+class cSlotAreaMinecartWithChest :
+ public cSlotArea
+{
+public:
+ cSlotAreaMinecartWithChest(cMinecartWithChest * a_ChestCart, cWindow & a_ParentWindow);
+
+ virtual const cItem * GetSlot(int a_SlotNum, cPlayer & a_Player) const override;
+ virtual void SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item) override;
+
+protected:
+ cMinecartWithChest * m_Chest;
+};
+
+
+
+