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authorHowaner <franzi.moos@googlemail.com>2014-12-13 18:49:11 +0100
committerHowaner <franzi.moos@googlemail.com>2014-12-13 18:49:11 +0100
commit8591935a4b48c24a16e8c103d474ee6803ce56a0 (patch)
treefe64a235a09dc353aa774854f0ea07bdfc99650f /src/UI/FurnaceWindow.h
parentOwn classes for all windows. (diff)
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Diffstat (limited to '')
-rw-r--r--src/UI/FurnaceWindow.h47
1 files changed, 46 insertions, 1 deletions
diff --git a/src/UI/FurnaceWindow.h b/src/UI/FurnaceWindow.h
index a40bd05bd..fb0a50656 100644
--- a/src/UI/FurnaceWindow.h
+++ b/src/UI/FurnaceWindow.h
@@ -10,6 +10,7 @@
#pragma once
#include "Window.h"
+#include "../Root.h"
@@ -24,11 +25,55 @@ public:
cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) :
cWindow(wtFurnace, "Furnace")
{
- m_ShouldDistributeToHotbarFirst = false;
m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this));
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
}
+
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override
+ {
+ cSlotAreas AreasInOrder;
+
+ if (a_ClickedArea == m_SlotAreas[0])
+ {
+ // Furnace Area
+ if (a_Slot == 2)
+ {
+ // Result Slot
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ super::DistributeStack(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, true);
+ }
+ else
+ {
+ // Furnace Input/Fuel Slot
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ super::DistributeStack(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ }
+ else
+ {
+ cFurnaceRecipe * FurnaceRecipes = cRoot::Get()->GetFurnaceRecipe();
+ if ((FurnaceRecipes->GetRecipeFrom(a_ItemStack) != nullptr) || (FurnaceRecipes->IsFuel(a_ItemStack)))
+ {
+ // The item is a valid input item or fuel
+ AreasInOrder.push_back(m_SlotAreas[0]); /* Furnace Area */
+ }
+ else if (a_ClickedArea == m_SlotAreas[1])
+ {
+ // Inventory Area
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ }
+ else
+ {
+ // Hotbar Area
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ }
+ super::DistributeStack(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ }
};