summaryrefslogtreecommitdiffstats
path: root/src/Tracer.h
diff options
context:
space:
mode:
authorHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
committerHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
commitef4d68adfd70488df0887f3a5fba1c9aad7a0108 (patch)
tree1ea3acb0e6b16e8badf7d1d56301bf3dd3a5d99e /src/Tracer.h
parentAdd armor items directly to the armor slots. (diff)
parentGit: Ignore AllFiles.lst (generated by cmake) (diff)
downloadcuberite-ef4d68adfd70488df0887f3a5fba1c9aad7a0108.tar
cuberite-ef4d68adfd70488df0887f3a5fba1c9aad7a0108.tar.gz
cuberite-ef4d68adfd70488df0887f3a5fba1c9aad7a0108.tar.bz2
cuberite-ef4d68adfd70488df0887f3a5fba1c9aad7a0108.tar.lz
cuberite-ef4d68adfd70488df0887f3a5fba1c9aad7a0108.tar.xz
cuberite-ef4d68adfd70488df0887f3a5fba1c9aad7a0108.tar.zst
cuberite-ef4d68adfd70488df0887f3a5fba1c9aad7a0108.zip
Diffstat (limited to 'src/Tracer.h')
-rw-r--r--src/Tracer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Tracer.h b/src/Tracer.h
index 4d932e460..ec87d449e 100644
--- a/src/Tracer.h
+++ b/src/Tracer.h
@@ -48,20 +48,20 @@ public:
private:
/// Preps Tracer object for call of Trace function. Only used internally.
- void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction );
+ void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction);
/// Calculates where on the block a collision occured, if it does occur
/// Returns 0 if no intersection occured
/// Returns 1 if an intersection occured at a single point
/// Returns 2 if the line segment lies in the plane being checked
- int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal );
+ int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal);
/// Determines which face on the block a collision occured, if it does occur
/// Returns 0 if the block is air, water or no collision occured
/// Return 1 through 6 for the following block faces, repectively: -x, -z, x, z, y, -y
int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos);
- float SigNum( float a_Num );
+ float SigNum( float a_Num);
cWorld* m_World;
Vector3f m_NormalTable[6];