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author | Mattes D <github@xoft.cz> | 2020-08-01 20:18:03 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-01 21:04:31 +0200 |
commit | 46398f4671012a0d913bd7bc0c70ffdc2645f2ac (patch) | |
tree | 11d766b1ce592e526b6cbac8d7a245208bdce26e /src/SpawnPrepare.cpp | |
parent | Added HandleCraftItem call to ShiftClickedResult to make sure achievements are awarded (#4791) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/SpawnPrepare.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/SpawnPrepare.cpp b/src/SpawnPrepare.cpp index e9f9e3b09..d79e12754 100644 --- a/src/SpawnPrepare.cpp +++ b/src/SpawnPrepare.cpp @@ -59,7 +59,7 @@ void cSpawnPrepare::PrepareChunks(cWorld & a_World, int a_SpawnChunkX, int a_Spa { int chunkX, chunkZ; prep->DecodeChunkCoords(i, chunkX, chunkZ); - a_World.PrepareChunk(chunkX, chunkZ, cpp14::make_unique<cSpawnPrepareCallback>(prep)); + a_World.PrepareChunk(chunkX, chunkZ, std::make_unique<cSpawnPrepareCallback>(prep)); } // for i // Wait for the lighting thread to prepare everything. Event is set in the Call() callback: @@ -107,7 +107,7 @@ void cSpawnPrepare::PreparedChunkCallback(int a_ChunkX, int a_ChunkZ) { int chunkX, chunkZ; DecodeChunkCoords(m_NextIdx, chunkX, chunkZ); - m_World.GetLightingThread().QueueChunk(chunkX, chunkZ, cpp14::make_unique<cSpawnPrepareCallback>(shared_from_this())); + m_World.GetLightingThread().QueueChunk(chunkX, chunkZ, std::make_unique<cSpawnPrepareCallback>(shared_from_this())); m_NextIdx += 1; } |