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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-03 22:42:09 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-06 13:21:22 +0200 |
commit | a6983ec3c9cfef029c5f86f06b7737f2bce45203 (patch) | |
tree | 1a376c3430cf590c1d3ddd4be894cfdcea2f13b4 /src/Simulator | |
parent | Changed appropriate containers to unordered_map (diff) | |
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Diffstat (limited to 'src/Simulator')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 89 |
1 files changed, 41 insertions, 48 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index f60106fac..dd4386814 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -2128,47 +2128,47 @@ void cIncrementalRedstoneSimulator::SetSourceUnpowered(int a_RelSourceX, int a_R } std::vector<std::pair<Vector3i, cChunk *>> BlocksPotentiallyUnpowered = { std::make_pair(Vector3i(a_RelSourceX, a_RelSourceY, a_RelSourceZ), a_Chunk) }; - auto UnpoweringFunction = [&BlocksPotentiallyUnpowered](cChunk * a_Chunk, const Vector3i & a_RelSource) + auto UnpoweringFunction = [&BlocksPotentiallyUnpowered](cChunk * a_LambdaChunk, const Vector3i & a_RelSource) { BLOCKTYPE RepeaterType; - if (a_Chunk->UnboundedRelGetBlockType(a_RelSource.x, a_RelSource.y, a_RelSource.z, RepeaterType) && (RepeaterType == E_BLOCK_REDSTONE_REPEATER_ON)) + if (a_LambdaChunk->UnboundedRelGetBlockType(a_RelSource.x, a_RelSource.y, a_RelSource.z, RepeaterType) && (RepeaterType == E_BLOCK_REDSTONE_REPEATER_ON)) { return; } - auto Data = static_cast<cIncrementalRedstoneSimulatorChunkData *>(a_Chunk->GetRedstoneSimulatorData()); - Data->m_PoweredBlocks.erase(std::remove_if(Data->m_PoweredBlocks.begin(), Data->m_PoweredBlocks.end(), [&BlocksPotentiallyUnpowered, a_Chunk, a_RelSource](const sPoweredBlocks & itr) + auto Data = static_cast<cIncrementalRedstoneSimulatorChunkData *>(a_LambdaChunk->GetRedstoneSimulatorData()); + Data->m_PoweredBlocks.erase(std::remove_if(Data->m_PoweredBlocks.begin(), Data->m_PoweredBlocks.end(), [&BlocksPotentiallyUnpowered, a_LambdaChunk, a_RelSource](const sPoweredBlocks & itr) { if (itr.a_SourcePos != a_RelSource) { return false; } - BlocksPotentiallyUnpowered.emplace_back(std::make_pair(itr.a_BlockPos, a_Chunk)); - a_Chunk->SetIsRedstoneDirty(true); + BlocksPotentiallyUnpowered.emplace_back(std::make_pair(itr.a_BlockPos, a_LambdaChunk)); + a_LambdaChunk->SetIsRedstoneDirty(true); return true; } ), Data->m_PoweredBlocks.end()); - Data->m_LinkedBlocks.erase(std::remove_if(Data->m_LinkedBlocks.begin(), Data->m_LinkedBlocks.end(), [&BlocksPotentiallyUnpowered, a_Chunk, a_RelSource](const sLinkedPoweredBlocks & itr) + Data->m_LinkedBlocks.erase(std::remove_if(Data->m_LinkedBlocks.begin(), Data->m_LinkedBlocks.end(), [&BlocksPotentiallyUnpowered, a_LambdaChunk, a_RelSource](const sLinkedPoweredBlocks & itr) { if (itr.a_SourcePos != a_RelSource) { return false; } - BlocksPotentiallyUnpowered.emplace_back(std::make_pair(itr.a_BlockPos, a_Chunk)); - a_Chunk->SetIsRedstoneDirty(true); + BlocksPotentiallyUnpowered.emplace_back(std::make_pair(itr.a_BlockPos, a_LambdaChunk)); + a_LambdaChunk->SetIsRedstoneDirty(true); return true; } ), Data->m_LinkedBlocks.end()); - for (const auto & BoundaryChunk : GetAdjacentChunks(a_RelSource, a_Chunk)) + for (const auto & BoundaryChunk : GetAdjacentChunks(a_RelSource, a_LambdaChunk)) { auto BoundaryData = static_cast<cIncrementalRedstoneSimulatorChunkData *>(BoundaryChunk->GetRedstoneSimulatorData()); Vector3i ChunkAdjustedSource = a_RelSource; - ChunkAdjustedSource.x += (a_Chunk->GetPosX() - BoundaryChunk->GetPosX()) * cChunkDef::Width; - ChunkAdjustedSource.z += (a_Chunk->GetPosZ() - BoundaryChunk->GetPosZ()) * cChunkDef::Width; + ChunkAdjustedSource.x += (a_LambdaChunk->GetPosX() - BoundaryChunk->GetPosX()) * cChunkDef::Width; + ChunkAdjustedSource.z += (a_LambdaChunk->GetPosZ() - BoundaryChunk->GetPosZ()) * cChunkDef::Width; if ( (std::find_if(BoundaryData->m_PoweredBlocks.begin(), BoundaryData->m_PoweredBlocks.end(), [ChunkAdjustedSource](const sPoweredBlocks & itr) { return (itr.a_SourcePos == ChunkAdjustedSource); }) != BoundaryData->m_PoweredBlocks.end()) || @@ -2197,45 +2197,38 @@ void cIncrementalRedstoneSimulator::SetInvalidMiddleBlock(int a_RelMiddleX, int std::vector<std::pair<Vector3i, cChunk *>> BlocksPotentiallyUnpowered; auto Data = static_cast<cIncrementalRedstoneSimulatorChunkData *>(a_Chunk->GetRedstoneSimulatorData()); - Data->m_LinkedBlocks.erase(std::remove_if(Data->m_LinkedBlocks.begin(), Data->m_LinkedBlocks.end(), [&BlocksPotentiallyUnpowered, a_Chunk, a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ](const sLinkedPoweredBlocks & itr) - { - if (!itr.a_MiddlePos.Equals(Vector3i(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ))) - { - return false; - } + BLOCKTYPE RepeaterType; + if (a_Chunk->UnboundedRelGetBlockType(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ, RepeaterType) && (RepeaterType == E_BLOCK_REDSTONE_REPEATER_ON)) + { + return; + } - for (const auto & BoundaryChunk : GetAdjacentChunks(Vector3i(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ), a_Chunk)) + auto MiddleBlockUnpoweringFunction = [&BlocksPotentiallyUnpowered](cChunk * a_LambdaChunk, const Vector3i & a_RelMiddle) + { + auto Data = static_cast<cIncrementalRedstoneSimulatorChunkData *>(a_LambdaChunk->GetRedstoneSimulatorData()); + Data->m_LinkedBlocks.erase(std::remove_if(Data->m_LinkedBlocks.begin(), Data->m_LinkedBlocks.end(), [&BlocksPotentiallyUnpowered, a_LambdaChunk, a_RelMiddle](const sLinkedPoweredBlocks & itr) { - Vector3i ChunkAdjustedMiddlePos = Vector3i(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ); - ChunkAdjustedMiddlePos.x += (a_Chunk->GetPosX() - BoundaryChunk->GetPosX()) * cChunkDef::Width; - ChunkAdjustedMiddlePos.z += (a_Chunk->GetPosZ() - BoundaryChunk->GetPosZ()) * cChunkDef::Width; + if (itr.a_MiddlePos != a_RelMiddle) + { + return false; + } - auto BoundaryData = static_cast<cIncrementalRedstoneSimulatorChunkData *>(BoundaryChunk->GetRedstoneSimulatorData()); - BoundaryData->m_LinkedBlocks.erase(std::remove_if(BoundaryData->m_LinkedBlocks.begin(), BoundaryData->m_LinkedBlocks.end(), [&BlocksPotentiallyUnpowered, BoundaryChunk, ChunkAdjustedMiddlePos](const sLinkedPoweredBlocks & itr) - { - if (itr.a_MiddlePos != ChunkAdjustedMiddlePos) - { - return false; - } - - BlocksPotentiallyUnpowered.emplace_back(std::make_pair(itr.a_BlockPos, BoundaryChunk)); - BoundaryChunk->SetIsRedstoneDirty(true); - return true; - } - ), BoundaryData->m_LinkedBlocks.end()); + BlocksPotentiallyUnpowered.emplace_back(std::make_pair(itr.a_BlockPos, a_LambdaChunk)); + a_LambdaChunk->SetIsRedstoneDirty(true); + return true; } + ), Data->m_LinkedBlocks.end()); + }; - BLOCKTYPE RepeaterType; - if (a_Chunk->UnboundedRelGetBlockType(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ, RepeaterType) && (RepeaterType == E_BLOCK_REDSTONE_REPEATER_ON)) - { - return false; - } + MiddleBlockUnpoweringFunction(a_Chunk, Vector3i(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ)); + for (const auto & BoundaryChunk : GetAdjacentChunks(Vector3i(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ), a_Chunk)) + { + Vector3i ChunkAdjustedMiddlePos = Vector3i(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ); + ChunkAdjustedMiddlePos.x += (a_Chunk->GetPosX() - BoundaryChunk->GetPosX()) * cChunkDef::Width; + ChunkAdjustedMiddlePos.z += (a_Chunk->GetPosZ() - BoundaryChunk->GetPosZ()) * cChunkDef::Width; - BlocksPotentiallyUnpowered.emplace_back(std::make_pair(itr.a_BlockPos, a_Chunk)); - a_Chunk->SetIsRedstoneDirty(true); - return true; - } - ), Data->m_LinkedBlocks.end()); + MiddleBlockUnpoweringFunction(a_Chunk, Vector3i(a_RelMiddleX, a_RelMiddleY, a_RelMiddleZ)); + } for (const auto & itr : BlocksPotentiallyUnpowered) { @@ -2265,11 +2258,11 @@ std::vector<cChunk *> cIncrementalRedstoneSimulator::GetAdjacentChunks(const Vec std::vector<cChunk *> AdjacentChunks; AdjacentChunks.reserve(2); // At most bordering two chunks; reserve that many - auto CheckAndEmplace = [&AdjacentChunks](cChunk * a_Chunk) + auto CheckAndEmplace = [&AdjacentChunks](cChunk * a_LambdaChunk) { - if ((a_Chunk != nullptr) && a_Chunk->IsValid()) + if ((a_LambdaChunk != nullptr) && a_LambdaChunk->IsValid()) { - AdjacentChunks.emplace_back(a_Chunk); + AdjacentChunks.emplace_back(a_LambdaChunk); } }; |