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author | worktycho <work.tycho@gmail.com> | 2014-03-30 16:17:35 +0200 |
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committer | worktycho <work.tycho@gmail.com> | 2014-03-30 16:17:35 +0200 |
commit | 5260146f3c5d26c5583a8034eb8b342218a836d7 (patch) | |
tree | df19e59ec8716ac98d0926826c3207348809d750 /src/Simulator | |
parent | cPrefab now uses a struct for block type definition in CharMap. (diff) | |
parent | Another curly (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/FluidSimulator.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp index 61c93ed73..7779573d7 100644 --- a/src/Simulator/FluidSimulator.cpp +++ b/src/Simulator/FluidSimulator.cpp @@ -36,6 +36,7 @@ bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType) case E_BLOCK_COBWEB: case E_BLOCK_CROPS: case E_BLOCK_DEAD_BUSH: + case E_BLOCK_LILY_PAD: case E_BLOCK_RAIL: case E_BLOCK_REDSTONE_TORCH_OFF: case E_BLOCK_REDSTONE_TORCH_ON: |