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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-07-29 02:18:59 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-02 16:52:06 +0200 |
commit | 225c2fa9f6bc2ebffcc9160090482e6833a220ce (patch) | |
tree | b72a5b27b49e38fe160da580a6f659a1a9d93308 /src/Simulator/Simulator.h | |
parent | Add WakeUp/AddBlock distinction (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/Simulator.h | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h index 5bd5d8f30..aacd5f52f 100644 --- a/src/Simulator/Simulator.h +++ b/src/Simulator/Simulator.h @@ -32,6 +32,7 @@ public: protected: friend class cChunk; // Calls AddBlock() in its WakeUpSimulators() function, to speed things up + friend class cSimulatorManager; // Class reponsible for dispatching calls to the various slave Simulators virtual void Simulate(float a_Dt) = 0; virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) @@ -42,11 +43,8 @@ protected: UNUSED(a_Chunk); } - /** Returns true if the specified block type is "interesting" for this simulator. */ - virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) = 0; - /** Called to simulate a new block. Unlike WakeUp this function will perform minimal checking. - It queues the block to be simulated as fast as possible, only making sure that the block type IsAllowedBlock. */ + It queues the block to be simulated as fast as possible, suitable for area wakeups. */ virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) = 0; /** Called to simulate a single new block, typically as a result of a single block break or change. |