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author | Michal Havlíček <80639037+havel06@users.noreply.github.com> | 2022-01-02 17:37:39 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-02 17:37:39 +0100 |
commit | 9f2a198a627e222be5c99ca2e5d47facfe9aacf4 (patch) | |
tree | 000e8eb757774b4af154fecf0bff3b17e74e9585 /src/Simulator/IncrementalRedstoneSimulator | |
parent | Alpha sort BlockInfo and Block/ItemHandler (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h index 70a546b0e..cfdecb246 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h @@ -146,7 +146,7 @@ namespace RedstoneWireHandler (NeighbourChunk->GetBlock(Adjacent + OffsetYP) == E_BLOCK_REDSTONE_WIRE) // Only terrace YP with another wire ) { - SetDirectionState(Offset, Block, TemporaryDirection::Up); + SetDirectionState(Offset, Block, cBlockInfo::IsTransparent(LateralBlock) ? TemporaryDirection::Side : TemporaryDirection::Up); if (NeighbourChunk != &Chunk) { |