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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-03-28 15:40:57 +0200 |
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committer | GitHub <noreply@github.com> | 2021-03-28 15:40:57 +0200 |
commit | 748b121703fa28b10933f4432c09391e66179118 (patch) | |
tree | 58a39b6a75c3e9127507bf3c185a99e546147276 /src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h | |
parent | Fix Windows XP to 7 compatibility (#5167) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h index 619401d80..145c5dc83 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/TrappedChestHandler.h @@ -22,14 +22,16 @@ namespace TrappedChestHandler static unsigned char GetPowerLevel(cChunk & a_Chunk, Vector3i a_Position) { int NumberOfPlayers = 0; - VERIFY( - !a_Chunk.DoWithChestAt(a_Position, [&](cChestEntity & a_Chest) + a_Chunk.DoWithBlockEntityAt(a_Position, [&NumberOfPlayers](cBlockEntity & a_BlockEntity) + { + if (a_BlockEntity.GetBlockType() != E_BLOCK_TRAPPED_CHEST) { - ASSERT(a_Chest.GetBlockType() == E_BLOCK_TRAPPED_CHEST); - NumberOfPlayers = a_Chest.GetNumberOfPlayers(); - return true; - }) - ); + return false; + } + + NumberOfPlayers = static_cast<cChestEntity &>(a_BlockEntity).GetNumberOfPlayers(); + return false; + }); return static_cast<unsigned char>(std::min(NumberOfPlayers, 15)); } |