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author | peterbell10 <peterbell10@live.co.uk> | 2020-10-05 12:27:14 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-05 12:27:14 +0200 |
commit | a9031b6bae742b333b1b390192fa590f2ecb07ea (patch) | |
tree | b2802c81d24d339c201a0747d66ba44e9ea8b1b0 /src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h | |
parent | Fixed current end generator (#4968) (diff) | |
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h index ac739d3b8..a2964ea38 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h @@ -75,7 +75,7 @@ namespace RedstoneTorchHandler a_Chunk.FastSetBlock(a_Position, ShouldPowerOn ? E_BLOCK_REDSTONE_TORCH_ON : E_BLOCK_REDSTONE_TORCH_OFF, a_Meta); Data.m_MechanismDelays.erase(a_Position); - for (const auto Adjacent : RelativeAdjacents) + for (const auto & Adjacent : RelativeAdjacents) { // Update all adjacents (including linked power positions) // apart from our attachment, which can't possibly need an update: |