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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-20 21:04:28 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-21 01:50:09 +0200 |
commit | d8c8d0124da12587bbaf52992f7a8d2e0b010544 (patch) | |
tree | 305983c82fdb55ec7f9bc37cda1b54304f4a0ecf /src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h | |
parent | cChunk's deleted copy constructor needs const (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h index 32b948553..fe9c5a28a 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h @@ -9,7 +9,7 @@ namespace HopperHandler { - inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) + inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) { UNUSED(a_Chunk); UNUSED(a_Position); @@ -20,19 +20,19 @@ namespace HopperHandler return 0; } - inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) + inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) { // LOGD("Evaluating holey the hopper (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); - auto Previous = DataForChunk(a_Chunk).ExchangeUpdateOncePowerData(a_Position, a_PoweringData); - if (Previous.PowerLevel == a_PoweringData.PowerLevel) + const auto Previous = DataForChunk(a_Chunk).ExchangeUpdateOncePowerData(a_Position, Power); + if (Previous == Power) { return; } - a_Chunk.DoWithHopperAt(a_Position, [a_PoweringData](cHopperEntity & a_Hopper) + a_Chunk.DoWithHopperAt(a_Position, [Power](cHopperEntity & a_Hopper) { - a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0); + a_Hopper.SetLocked(Power != 0); return false; }); } |