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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-03-10 19:36:55 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-03-10 19:36:55 +0100 |
commit | cc2d8052383d64ffe21e53a7ec401ed7ee345fcd (patch) | |
tree | 55571ea694182bf2c00f055a275be2df5ada703f /src/Simulator/IncrementalRedstoneSimulator.cpp | |
parent | Shrapnel now configurable (diff) | |
parent | Fixed #778 - stack overflow.com (diff) | |
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator.cpp')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp index c9305b8ff..c2b0dac0a 100644 --- a/src/Simulator/IncrementalRedstoneSimulator.cpp +++ b/src/Simulator/IncrementalRedstoneSimulator.cpp @@ -937,17 +937,15 @@ void cIncrementalRedstoneSimulator::HandleTrapdoor(int a_BlockX, int a_BlockY, i { if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) | 0x4); - m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, true); SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); - } + } } else { if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) { - m_World.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) & 0xB); // Take into account that the fourth bit is needed for trapdoors too - m_World.BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0); + m_World.SetTrapdoorOpen(a_BlockX, a_BlockY, a_BlockZ, false); SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); } } |