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author | peterbell10 <peterbell10@live.co.uk> | 2018-07-26 23:24:36 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-26 23:24:36 +0200 |
commit | 950aeffff8d641a0855fbd9a9b2993d9dfd7d2c3 (patch) | |
tree | 5e6fde4625714922e970bd5ad4ea339f58ab6b57 /src/Simulator/FloodyFluidSimulator.cpp | |
parent | At long last... Piston animations! (diff) | |
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Diffstat (limited to 'src/Simulator/FloodyFluidSimulator.cpp')
-rw-r--r-- | src/Simulator/FloodyFluidSimulator.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index 76f1502ff..8d5a3a8ae 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -145,6 +145,7 @@ void cFloodyFluidSimulator::SpreadXZ(cChunk * a_Chunk, int a_RelX, int a_RelY, i + bool cFloodyFluidSimulator::CheckTributaries(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_MyMeta) { // If we have a section above, check if there's fluid above this block that would feed it: |