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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:45:45 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:50:18 +0100
commitca6ef58b1ee8521e4b940ee4883dee714960e413 (patch)
tree8532add455224b07c07a759e3d906f50c0695888 /src/RCONServer.h
parentMerge pull request #2972 from marvinkopf/PlayerAutoComplete (diff)
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Diffstat (limited to 'src/RCONServer.h')
-rw-r--r--src/RCONServer.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/RCONServer.h b/src/RCONServer.h
index ecd936eeb..2aba6ebf2 100644
--- a/src/RCONServer.h
+++ b/src/RCONServer.h
@@ -28,64 +28,64 @@ class cRCONServer
public:
cRCONServer(cServer & a_Server);
virtual ~cRCONServer();
-
+
void Initialize(cSettingsRepositoryInterface & a_Settings);
-
+
protected:
friend class cRCONCommandOutput;
friend class cRCONListenCallbacks;
-
+
class cConnection :
public cTCPLink::cCallbacks
{
public:
cConnection(cRCONServer & a_RCONServer, const AString & a_IPAddress);
-
+
protected:
friend class cRCONCommandOutput;
-
+
/** Set to true if the client has successfully authenticated */
bool m_IsAuthenticated;
-
+
/** Buffer for the incoming data */
AString m_Buffer;
-
+
/** Server that owns this connection and processes requests */
cRCONServer & m_RCONServer;
-
+
/** The TCP link to the client */
cTCPLinkPtr m_Link;
-
+
/** Address of the client */
AString m_IPAddress;
-
+
// cTCPLink::cCallbacks overrides:
virtual void OnLinkCreated(cTCPLinkPtr a_Link) override;
virtual void OnReceivedData(const char * a_Data, size_t a_Length) override;
virtual void OnRemoteClosed(void) override;
virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override;
-
+
/** Processes the given packet and sends the response; returns true if successful, false if the connection is to be dropped */
bool ProcessPacket(UInt32 a_RequestID, UInt32 a_PacketType, UInt32 a_PayloadLength, const char * a_Payload);
-
+
/** Reads 4 bytes from a_Buffer and returns the LE UInt32 they represent */
UInt32 UIntFromBuffer(const char * a_Buffer);
-
+
/** Puts 4 bytes representing the int into the buffer */
void UIntToBuffer(UInt32 a_Value, char * a_Buffer);
-
+
/** Sends a RCON packet back to the client */
void SendResponse(UInt32 a_RequestID, UInt32 a_PacketType, UInt32 a_PayloadLength, const char * a_Payload);
} ;
-
-
+
+
/** The server object that will process the commands received */
cServer & m_Server;
-
+
/** The sockets for accepting RCON connections (one socket per port). */
cServerHandlePtrs m_ListenServers;
-
+
/** Password for authentication */
AString m_Password;
} ;