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author | Mattes D <github@xoft.cz> | 2015-05-09 09:25:09 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-05-09 12:58:54 +0200 |
commit | c13b1931ff26a5643c9fe68ab32b1e362cfacd70 (patch) | |
tree | 0c19db714a5dd08eb2775b39487e96cf317cf867 /src/Protocol | |
parent | Rabbit and cooked rabbit now stackable (diff) | |
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Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/MojangAPI.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol18x.cpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp index 570754204..0d1441500 100644 --- a/src/Protocol/MojangAPI.cpp +++ b/src/Protocol/MojangAPI.cpp @@ -659,7 +659,7 @@ void cMojangAPI::QueryNamesToUUIDs(AStringVector & a_NamesToQuery) a_NamesToQuery.erase(a_NamesToQuery.begin(), itr); Json::FastWriter Writer; AString RequestBody = Writer.write(root); - + // Create the HTTP request: AString Request; Request += "POST " + m_NameToUUIDAddress + " HTTP/1.0\r\n"; // We need to use HTTP 1.0 because we don't handle Chunked transfer encoding @@ -667,7 +667,7 @@ void cMojangAPI::QueryNamesToUUIDs(AStringVector & a_NamesToQuery) Request += "User-Agent: MCServer\r\n"; Request += "Connection: close\r\n"; Request += "Content-Type: application/json\r\n"; - Request += Printf("Content-Length: %u\r\n", (unsigned)RequestBody.length()); + Request += Printf("Content-Length: %u\r\n", static_cast<unsigned>(RequestBody.length())); Request += "\r\n"; Request += RequestBody; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 57631c37d..799c021f3 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -492,7 +492,7 @@ void cProtocol172::SendEntityVelocity(const cEntity & a_Entity) cPacketizer Pkt(*this, 0x12); // Entity Velocity packet Pkt.WriteBEUInt32(a_Entity.GetUniqueID()); - // 400 = 8000 / 20 ... Conversion from our speed in m/s to 8000 m/tick + // 400 = 8000 / 20 ... Conversion from our speed in m / s to 8000 m / tick Pkt.WriteBEInt16(static_cast<short>(a_Entity.GetSpeedX() * 400)); Pkt.WriteBEInt16(static_cast<short>(a_Entity.GetSpeedY() * 400)); Pkt.WriteBEInt16(static_cast<short>(a_Entity.GetSpeedZ() * 400)); @@ -2514,7 +2514,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings { - AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent/backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;) + AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent / backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;) } a_Item.m_Lore = Lore; diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index 628d8f528..1d83be8dd 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -479,7 +479,7 @@ void cProtocol180::SendEntityVelocity(const cEntity & a_Entity) cPacketizer Pkt(*this, 0x12); // Entity Velocity packet Pkt.WriteVarInt32(a_Entity.GetUniqueID()); - // 400 = 8000 / 20 ... Conversion from our speed in m/s to 8000 m/tick + // 400 = 8000 / 20 ... Conversion from our speed in m / s to 8000 m / tick Pkt.WriteBEInt16((short)(a_Entity.GetSpeedX() * 400)); Pkt.WriteBEInt16((short)(a_Entity.GetSpeedY() * 400)); Pkt.WriteBEInt16((short)(a_Entity.GetSpeedZ() * 400)); @@ -2754,7 +2754,7 @@ void cProtocol180::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings { - AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent/backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;) + AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent / backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;) } a_Item.m_Lore = Lore; |