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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-22 19:30:31 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-22 19:30:31 +0200 |
commit | 18a0b60c12daec4c04fd3cb9c4422e69de4fcbf2 (patch) | |
tree | 089b3be905aa030367925762c58bd30b08f5f3f6 /src/Protocol | |
parent | Merge branch 'master' into saplingsandleaves (diff) | |
parent | Updated prefabs to current Gallery content. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol125.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol125.h | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol132.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.h | 2 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 6 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 2 |
8 files changed, 14 insertions, 14 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 00eeadd10..c5ba7a679 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -120,7 +120,7 @@ public: virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0; + virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) = 0; virtual void SendWeather (eWeather a_Weather) = 0; virtual void SendWholeInventory (const cWindow & a_Window) = 0; virtual void SendWindowClose (const cWindow & a_Window) = 0; diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 1ac035e26..cad47e6c2 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -1116,7 +1116,7 @@ void cProtocol125::SendUpdateSign( -void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) +void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) { cCSLock Lock(m_CSPacket); WriteByte(PACKET_USE_BED); @@ -1135,7 +1135,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc void cProtocol125::SendWeather(eWeather a_Weather) { cCSLock Lock(m_CSPacket); - switch( a_Weather ) + switch (a_Weather) { case eWeather_Sunny: { @@ -1454,7 +1454,7 @@ int cProtocol125::ParseHandshake(void) LOGD("HANDSHAKE %s", Username.c_str()); - if (!m_Client->HandleHandshake( m_Username )) + if (!m_Client->HandleHandshake( m_Username)) { return PARSE_OK; // Player is not allowed into the server } @@ -1916,7 +1916,7 @@ void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity) { WriteByte(0x51); // No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar - WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 ); + WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4); WriteByte(0x52); WriteInt(1); // Shaking direction, doesn't seem to affect anything WriteByte(0x73); diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index 588dd3473..d7ebf535b 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -92,7 +92,7 @@ public: virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {}; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; + virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendWeather (eWeather a_Weather) override; virtual void SendWholeInventory (const cWindow & a_Window) override; virtual void SendWindowClose (const cWindow & a_Window) override; @@ -124,7 +124,7 @@ protected: /// Sends the Handshake packet void SendHandshake(const AString & a_ConnectionHash); - /// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ() ) + /// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ()) virtual int ParsePacket(unsigned char a_PacketType); // Specific packet parsers: diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 8502702e8..5c58ab0ba 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -474,7 +474,7 @@ int cProtocol132::ParseHandshake(void) HANDLE_PACKET_READ(ReadBEInt, int, ServerPort); m_Username = Username; - if (!m_Client->HandleHandshake( m_Username )) + if (!m_Client->HandleHandshake( m_Username)) { return PARSE_OK; // Player is not allowed into the server } diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 2707fbf9f..dadf82716 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1587,7 +1587,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, size_t a_Size) ASSERT(!"Read wrong number of bytes!"); m_Client->PacketError(PacketType); } - } // for(ever) + } // for (ever) // Log any leftover bytes into the logfile: if (g_ShouldLogCommIn && (m_ReceivedData.GetReadableSpace() > 0)) diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index e635a62c1..1a91d5203 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -124,7 +124,7 @@ public: virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; + virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendWeather (eWeather a_Weather) override; virtual void SendWholeInventory (const cWindow & a_Window) override; virtual void SendWindowClose (const cWindow & a_Window) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index e62f9d216..bf46a15ef 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -756,7 +756,7 @@ void cProtocolRecognizer::SendUpdateSign(int a_BlockX, int a_BlockY, int a_Block -void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) +void cProtocolRecognizer::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) { ASSERT(m_Protocol != NULL); m_Protocol->SendUseBed(a_Entity, a_BlockX, a_BlockY, a_BlockZ); @@ -1021,9 +1021,9 @@ void cProtocolRecognizer::SendLengthlessServerPing(void) // http://wiki.vg/wiki/index.php?title=Protocol&oldid=3099#Server_List_Ping_.280xFE.29 Printf(Reply, "%s%s%i%s%i", Server->GetDescription().c_str(), - cChatColor::Delimiter.c_str(), + cChatColor::Delimiter, Server->GetNumPlayers(), - cChatColor::Delimiter.c_str(), + cChatColor::Delimiter, Server->GetMaxPlayers() ); break; diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index 6bfd73d74..02143f17f 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -127,7 +127,7 @@ public: virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override; virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; - virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override; + virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) override; virtual void SendWeather (eWeather a_Weather) override; virtual void SendWholeInventory (const cWindow & a_Window) override; virtual void SendWindowClose (const cWindow & a_Window) override; |