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author | Pokechu22 <pokechu022@gmail.com> | 2017-01-03 21:19:29 +0100 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2017-01-03 21:19:29 +0100 |
commit | 9c2a0bb7b9e2d8402813f4755398884a801fec59 (patch) | |
tree | aafb4b43ee81c59eea01d06b725e04e332ca36ea /src/Protocol | |
parent | Debuggers: PluginStats are now output only on request. (#3513) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol_1_10.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 20 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.cpp | 16 |
3 files changed, 38 insertions, 6 deletions
diff --git a/src/Protocol/Protocol_1_10.cpp b/src/Protocol/Protocol_1_10.cpp index c0d9d921f..1cd7153a7 100644 --- a/src/Protocol/Protocol_1_10.cpp +++ b/src/Protocol/Protocol_1_10.cpp @@ -400,6 +400,14 @@ void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Pkt.WriteBEUInt8(LIVING_HEALTH); a_Pkt.WriteBEUInt8(METADATA_TYPE_FLOAT); a_Pkt.WriteBEFloat(static_cast<float>(Player.GetHealth())); + + a_Pkt.WriteBEUInt8(PLAYER_DISPLAYED_SKIN_PARTS); + a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetSkinParts())); + + a_Pkt.WriteBEUInt8(PLAYER_MAIN_HAND); + a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetMainHand())); break; } case cEntity::etPickup: diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index bbeb3ae8b..2e7902303 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -2311,11 +2311,12 @@ void cProtocol_1_8_0::HandlePacketClientSettings(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, ViewDistance); HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, ChatFlags); HANDLE_READ(a_ByteBuffer, ReadBool, bool, ChatColors); - HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, SkinFlags); + HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, SkinParts); m_Client->SetLocale(Locale); m_Client->SetViewDistance(ViewDistance); - // TODO: Handle other values + m_Client->GetPlayer()->SetSkinParts(SkinParts); + // TODO: Handle chat flags and chat colors } @@ -3234,7 +3235,20 @@ void cProtocol_1_8_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a switch (a_Entity.GetEntityType()) { - case cEntity::etPlayer: break; // TODO? + case cEntity::etPlayer: + { + auto & Player = reinterpret_cast<const cPlayer &>(a_Entity); + + // Player health (not handled since players aren't monsters) + a_Pkt.WriteBEUInt8(0x66); + a_Pkt.WriteBEFloat(static_cast<float>(Player.GetHealth())); + + // Skin flags + a_Pkt.WriteBEUInt8(0x0A); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetSkinParts())); + + break; + } case cEntity::etPickup: { a_Pkt.WriteBEUInt8((5 << 5) | 10); // Slot(5) + index 10 diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 680675ca3..69b8deb55 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -2355,12 +2355,14 @@ void cProtocol_1_9_0::HandlePacketClientSettings(cByteBuffer & a_ByteBuffer) HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, ViewDistance); HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, ChatFlags); HANDLE_READ(a_ByteBuffer, ReadBool, bool, ChatColors); - HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, SkinFlags); + HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, SkinParts); HANDLE_READ(a_ByteBuffer, ReadVarInt, UInt32, MainHand); m_Client->SetLocale(Locale); m_Client->SetViewDistance(ViewDistance); - // TODO: Handle other values + m_Client->GetPlayer()->SetSkinParts(SkinParts); + m_Client->GetPlayer()->SetMainHand(static_cast<eMainHand>(MainHand)); + // TODO: Handle chat flags and chat colors } @@ -3552,9 +3554,17 @@ void cProtocol_1_9_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a a_Pkt.WriteBEUInt8(METADATA_TYPE_STRING); a_Pkt.WriteString(Player.GetName()); - a_Pkt.WriteBEUInt8(6); // Start metadata - Index 6: Health + a_Pkt.WriteBEUInt8(6); // Index 6: Health a_Pkt.WriteBEUInt8(METADATA_TYPE_FLOAT); a_Pkt.WriteBEFloat(static_cast<float>(Player.GetHealth())); + + a_Pkt.WriteBEUInt8(12); + a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetSkinParts())); + + a_Pkt.WriteBEUInt8(13); + a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); + a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetMainHand())); break; } case cEntity::etPickup: |