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authorAlexander Harkness <me@bearbin.net>2024-11-02 22:27:47 +0100
committerAlexander Harkness <me@bearbin.net>2024-11-02 22:27:47 +0100
commitcb50ec10591c0e0e4b9915e642bc50d3d8d1fd0a (patch)
treef647b20e1823f1846af88e832cf82a4a02e96e69 /src/Protocol/ProtocolRecognizer.cpp
parentImprove clang-format config file, remove automatically enforced code style from contrib guide. (diff)
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Diffstat (limited to 'src/Protocol/ProtocolRecognizer.cpp')
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp185
1 files changed, 108 insertions, 77 deletions
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index fa106342f..248d15a61 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -38,8 +38,7 @@ struct TriedToJoinWithUnsupportedProtocolException : public std::runtime_error
cMultiVersionProtocol::cMultiVersionProtocol() :
- m_Buffer(32 KiB),
- m_WaitingForData(true)
+ m_Buffer(32 KiB), m_WaitingForData(true)
{
}
@@ -51,25 +50,25 @@ AString cMultiVersionProtocol::GetVersionTextFromInt(cProtocol::Version a_Protoc
{
switch (a_ProtocolVersion)
{
- case cProtocol::Version::v1_8_0: return "1.8";
- case cProtocol::Version::v1_9_0: return "1.9";
- case cProtocol::Version::v1_9_1: return "1.9.1";
- case cProtocol::Version::v1_9_2: return "1.9.2";
- case cProtocol::Version::v1_9_4: return "1.9.4";
- case cProtocol::Version::v1_10_0: return "1.10";
- case cProtocol::Version::v1_11_0: return "1.11";
- case cProtocol::Version::v1_11_1: return "1.11.1";
- case cProtocol::Version::v1_12: return "1.12";
- case cProtocol::Version::v1_12_1: return "1.12.1";
- case cProtocol::Version::v1_12_2: return "1.12.2";
- case cProtocol::Version::v1_13: return "1.13";
- case cProtocol::Version::v1_13_1: return "1.13.1";
- case cProtocol::Version::v1_13_2: return "1.13.2";
- case cProtocol::Version::v1_14: return "1.14";
- case cProtocol::Version::v1_14_1: return "1.14.1";
- case cProtocol::Version::v1_14_2: return "1.14.2";
- case cProtocol::Version::v1_14_3: return "1.14.3";
- case cProtocol::Version::v1_14_4: return "1.14.4";
+ case cProtocol::Version::v1_8_0: return "1.8";
+ case cProtocol::Version::v1_9_0: return "1.9";
+ case cProtocol::Version::v1_9_1: return "1.9.1";
+ case cProtocol::Version::v1_9_2: return "1.9.2";
+ case cProtocol::Version::v1_9_4: return "1.9.4";
+ case cProtocol::Version::v1_10_0: return "1.10";
+ case cProtocol::Version::v1_11_0: return "1.11";
+ case cProtocol::Version::v1_11_1: return "1.11.1";
+ case cProtocol::Version::v1_12: return "1.12";
+ case cProtocol::Version::v1_12_1: return "1.12.1";
+ case cProtocol::Version::v1_12_2: return "1.12.2";
+ case cProtocol::Version::v1_13: return "1.13";
+ case cProtocol::Version::v1_13_1: return "1.13.1";
+ case cProtocol::Version::v1_13_2: return "1.13.2";
+ case cProtocol::Version::v1_14: return "1.14";
+ case cProtocol::Version::v1_14_1: return "1.14.1";
+ case cProtocol::Version::v1_14_2: return "1.14.2";
+ case cProtocol::Version::v1_14_3: return "1.14.3";
+ case cProtocol::Version::v1_14_4: return "1.14.4";
}
ASSERT(!"Unknown protocol version");
@@ -80,13 +79,18 @@ AString cMultiVersionProtocol::GetVersionTextFromInt(cProtocol::Version a_Protoc
-void cMultiVersionProtocol::HandleIncomingDataInRecognitionStage(cClientHandle & a_Client, ContiguousByteBuffer & a_Data)
+void cMultiVersionProtocol::HandleIncomingDataInRecognitionStage(
+ cClientHandle & a_Client,
+ ContiguousByteBuffer & a_Data
+)
{
- // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and MCS_PROTOCOL_VERSIONS macros in the header file
+ // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and MCS_PROTOCOL_VERSIONS
+ // macros in the header file
/* Write all incoming data unmodified into m_Buffer.
Writing everything is always okay to do:
- 1. We can be sure protocol encryption hasn't started yet since m_Protocol hasn't been called, hence no decryption needs to take place
+ 1. We can be sure protocol encryption hasn't started yet since m_Protocol hasn't been called, hence no decryption
+ needs to take place
2. The extra data are processed at the end of this function */
if (!m_Buffer.Write(a_Data.data(), a_Data.size()))
{
@@ -103,16 +107,14 @@ void cMultiVersionProtocol::HandleIncomingDataInRecognitionStage(cClientHandle &
// Unlengthed protocol, ...
// Lengthed protocol, try if it has the entire initial handshake packet:
- if (
- UInt32 PacketLen;
+ if (UInt32 PacketLen;
// If not enough bytes for the packet length, keep waiting
!m_Buffer.ReadVarInt(PacketLen) ||
// If not enough bytes for the packet, keep waiting
// (More of a sanity check to make sure no one tries anything funny, since ReadXXX can wait for data themselves)
- !m_Buffer.CanReadBytes(PacketLen)
- )
+ !m_Buffer.CanReadBytes(PacketLen))
{
m_Buffer.ResetRead();
return;
@@ -138,7 +140,10 @@ void cMultiVersionProtocol::HandleIncomingDataInRecognitionStage(cClientHandle &
-void cMultiVersionProtocol::HandleIncomingDataInOldPingResponseStage(cClientHandle & a_Client, const ContiguousByteBufferView a_Data)
+void cMultiVersionProtocol::HandleIncomingDataInOldPingResponseStage(
+ cClientHandle & a_Client,
+ const ContiguousByteBufferView a_Data
+)
{
if (!m_Buffer.Write(a_Data.data(), a_Data.size()))
{
@@ -151,11 +156,7 @@ void cMultiVersionProtocol::HandleIncomingDataInOldPingResponseStage(cClientHand
{
UInt32 PacketLen;
UInt32 PacketID;
- if (
- !m_Buffer.ReadVarInt32(PacketLen) ||
- !m_Buffer.CanReadBytes(PacketLen) ||
- !m_Buffer.ReadVarInt32(PacketID)
- )
+ if (!m_Buffer.ReadVarInt32(PacketLen) || !m_Buffer.CanReadBytes(PacketLen) || !m_Buffer.ReadVarInt32(PacketID))
{
// Not enough data
m_Buffer.ResetRead();
@@ -209,7 +210,8 @@ void cMultiVersionProtocol::HandleIncomingData(cClientHandle & a_Client, Contigu
void cMultiVersionProtocol::HandleOutgoingData(ContiguousByteBuffer & a_Data)
{
// Normally only the protocol sends data, so outgoing data are only present when m_Protocol != nullptr.
- // However, for unrecognised protocols we send data too, and that's when m_Protocol == nullptr. Check to avoid crashing (GH #5260).
+ // However, for unrecognised protocols we send data too, and that's when m_Protocol == nullptr. Check to avoid
+ // crashing (GH #5260).
if (m_Protocol != nullptr)
{
@@ -232,8 +234,8 @@ void cMultiVersionProtocol::SendDisconnect(cClientHandle & a_Client, const AStri
const AString Message = JsonUtils::SerializeSingleValueJsonObject("text", a_Reason);
const auto PacketID = GetPacketID(cProtocol::ePacketType::pktDisconnectDuringLogin);
cByteBuffer Out(
- cByteBuffer::GetVarIntSize(PacketID) +
- cByteBuffer::GetVarIntSize(static_cast<UInt32>(Message.size())) + Message.size()
+ cByteBuffer::GetVarIntSize(PacketID) + cByteBuffer::GetVarIntSize(static_cast<UInt32>(Message.size())) +
+ Message.size()
);
VERIFY(Out.WriteVarInt32(PacketID));
@@ -263,8 +265,11 @@ bool cMultiVersionProtocol::TryHandleHTTPRequest(cClientHandle & a_Client, Conti
if (Value == u8"GET / HTTP")
{
- const auto Response = fmt::format(u8"HTTP/1.0 303 See Other\r\nLocation: {}\r\n\r\n", cRoot::Get()->GetServer()->GetCustomRedirectUrl());
- a_Client.SendData({ reinterpret_cast<const std::byte *>(Response.data()), Response.size() });
+ const auto Response = fmt::format(
+ u8"HTTP/1.0 303 See Other\r\nLocation: {}\r\n\r\n",
+ cRoot::Get()->GetServer()->GetCustomRedirectUrl()
+ );
+ a_Client.SendData({reinterpret_cast<const std::byte *>(Response.data()), Response.size()});
a_Client.Destroy();
return true;
}
@@ -287,19 +292,19 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
if (!m_Buffer.ReadVarInt(PacketType) || (PacketType != 0x00))
{
// Not an initial handshake packet, we don't know how to talk to them:
- LOGD("Client \"%s\" uses an unsupported protocol (lengthed, initial packet %u)",
- a_Client.GetIPString().c_str(), PacketType
+ LOGD(
+ "Client \"%s\" uses an unsupported protocol (lengthed, initial packet %u)",
+ a_Client.GetIPString().c_str(),
+ PacketType
);
- throw TriedToJoinWithUnsupportedProtocolException("Your client isn't supported.\nTry connecting with Minecraft " MCS_CLIENT_VERSIONS);
+ throw TriedToJoinWithUnsupportedProtocolException(
+ "Your client isn't supported.\nTry connecting with Minecraft " MCS_CLIENT_VERSIONS
+ );
}
- if (
- !m_Buffer.ReadVarInt(ProtocolVersion) ||
- !m_Buffer.ReadVarUTF8String(ServerAddress) ||
- !m_Buffer.ReadBEUInt16(ServerPort) ||
- !m_Buffer.ReadVarInt(NextStateValue)
- )
+ if (!m_Buffer.ReadVarInt(ProtocolVersion) || !m_Buffer.ReadVarUTF8String(ServerAddress) ||
+ !m_Buffer.ReadBEUInt16(ServerPort) || !m_Buffer.ReadVarInt(NextStateValue))
{
// TryRecognizeProtocol guarantees that we will have as much
// data to read as the client claims in the protocol length field:
@@ -310,10 +315,13 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
{
switch (NextStateValue)
{
- case 1: return cProtocol::State::Status;
- case 2: return cProtocol::State::Login;
- case 3: return cProtocol::State::Game;
- default: throw TriedToJoinWithUnsupportedProtocolException("Your client isn't supported.\nTry connecting with Minecraft " MCS_CLIENT_VERSIONS);
+ case 1: return cProtocol::State::Status;
+ case 2: return cProtocol::State::Login;
+ case 3: return cProtocol::State::Game;
+ default:
+ throw TriedToJoinWithUnsupportedProtocolException(
+ "Your client isn't supported.\nTry connecting with Minecraft " MCS_CLIENT_VERSIONS
+ );
}
}();
@@ -325,38 +333,61 @@ std::unique_ptr<cProtocol> cMultiVersionProtocol::TryRecognizeLengthedProtocol(c
switch (ProtocolVersion)
{
- case static_cast<UInt32>(cProtocol::Version::v1_8_0): return std::make_unique<cProtocol_1_8_0> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_9_0): return std::make_unique<cProtocol_1_9_0> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_9_1): return std::make_unique<cProtocol_1_9_1> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_9_2): return std::make_unique<cProtocol_1_9_2> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_9_4): return std::make_unique<cProtocol_1_9_4> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_10_0): return std::make_unique<cProtocol_1_10_0>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_11_0): return std::make_unique<cProtocol_1_11_0>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_11_1): return std::make_unique<cProtocol_1_11_1>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_12): return std::make_unique<cProtocol_1_12> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_12_1): return std::make_unique<cProtocol_1_12_1>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_12_2): return std::make_unique<cProtocol_1_12_2>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_13): return std::make_unique<cProtocol_1_13> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_13_1): return std::make_unique<cProtocol_1_13_1>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_13_2): return std::make_unique<cProtocol_1_13_2>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_14): return std::make_unique<cProtocol_1_14> (&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_14_1): return std::make_unique<cProtocol_1_14_1>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_14_2): return std::make_unique<cProtocol_1_14_2>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_14_3): return std::make_unique<cProtocol_1_14_3>(&a_Client, ServerAddress, NextState);
- case static_cast<UInt32>(cProtocol::Version::v1_14_4): return std::make_unique<cProtocol_1_14_4>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_8_0):
+ return std::make_unique<cProtocol_1_8_0>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_9_0):
+ return std::make_unique<cProtocol_1_9_0>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_9_1):
+ return std::make_unique<cProtocol_1_9_1>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_9_2):
+ return std::make_unique<cProtocol_1_9_2>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_9_4):
+ return std::make_unique<cProtocol_1_9_4>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_10_0):
+ return std::make_unique<cProtocol_1_10_0>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_11_0):
+ return std::make_unique<cProtocol_1_11_0>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_11_1):
+ return std::make_unique<cProtocol_1_11_1>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_12):
+ return std::make_unique<cProtocol_1_12>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_12_1):
+ return std::make_unique<cProtocol_1_12_1>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_12_2):
+ return std::make_unique<cProtocol_1_12_2>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_13):
+ return std::make_unique<cProtocol_1_13>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_13_1):
+ return std::make_unique<cProtocol_1_13_1>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_13_2):
+ return std::make_unique<cProtocol_1_13_2>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_14):
+ return std::make_unique<cProtocol_1_14>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_14_1):
+ return std::make_unique<cProtocol_1_14_1>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_14_2):
+ return std::make_unique<cProtocol_1_14_2>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_14_3):
+ return std::make_unique<cProtocol_1_14_3>(&a_Client, ServerAddress, NextState);
+ case static_cast<UInt32>(cProtocol::Version::v1_14_4):
+ return std::make_unique<cProtocol_1_14_4>(&a_Client, ServerAddress, NextState);
default:
{
- LOGD("Client \"%s\" uses an unsupported protocol (lengthed, version %u (0x%x))",
- a_Client.GetIPString(), ProtocolVersion, ProtocolVersion
+ LOGD(
+ "Client \"%s\" uses an unsupported protocol (lengthed, version %u (0x%x))",
+ a_Client.GetIPString(),
+ ProtocolVersion,
+ ProtocolVersion
);
if (NextState != cProtocol::State::Status)
{
- throw TriedToJoinWithUnsupportedProtocolException(
- fmt::format(FMT_STRING("Unsupported protocol version {}.\nTry connecting with Minecraft {}"),
- ProtocolVersion, MCS_CLIENT_VERSIONS)
- );
+ throw TriedToJoinWithUnsupportedProtocolException(fmt::format(
+ FMT_STRING("Unsupported protocol version {}.\nTry connecting with Minecraft {}"),
+ ProtocolVersion,
+ MCS_CLIENT_VERSIONS
+ ));
}
// No cProtocol can handle the client: