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author | Tycho <work.tycho+git@gmail.com> | 2014-06-14 18:19:28 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-06-14 18:19:28 +0200 |
commit | 039c1a75f391b078f2b27a388e73bb203afed58e (patch) | |
tree | f4f213b794eb0c3a2713358c3d5bdd3f0b931486 /src/Protocol/Protocol16x.cpp | |
parent | Fixed bad merge (diff) | |
parent | Merge pull request #1093 from mc-server/BindingsFix (diff) | |
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Diffstat (limited to 'src/Protocol/Protocol16x.cpp')
-rw-r--r-- | src/Protocol/Protocol16x.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp index 714bf5e46..9e0f3f852 100644 --- a/src/Protocol/Protocol16x.cpp +++ b/src/Protocol/Protocol16x.cpp @@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void) -void cProtocol161::SendRespawn(void) +void cProtocol161::SendRespawn(const cWorld & a_World) { // Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast - super::SendRespawn(); + super::SendRespawn(a_World); SendPlayerMaxSpeed(); } |