diff options
author | Howaner <franzi.moos@googlemail.com> | 2014-09-02 19:12:35 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-09-02 19:12:35 +0200 |
commit | 1bb4d7941267ee55cdf7f35fa6a0055521115960 (patch) | |
tree | 38b2faa2d824bca6da9ec88c2c0c0d9bbe81f6df /src/Protocol/Protocol125.cpp | |
parent | Added name tag (diff) | |
download | cuberite-1bb4d7941267ee55cdf7f35fa6a0055521115960.tar cuberite-1bb4d7941267ee55cdf7f35fa6a0055521115960.tar.gz cuberite-1bb4d7941267ee55cdf7f35fa6a0055521115960.tar.bz2 cuberite-1bb4d7941267ee55cdf7f35fa6a0055521115960.tar.lz cuberite-1bb4d7941267ee55cdf7f35fa6a0055521115960.tar.xz cuberite-1bb4d7941267ee55cdf7f35fa6a0055521115960.tar.zst cuberite-1bb4d7941267ee55cdf7f35fa6a0055521115960.zip |
Diffstat (limited to 'src/Protocol/Protocol125.cpp')
-rw-r--r-- | src/Protocol/Protocol125.cpp | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index a66c64309..0b5e3de91 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -719,21 +719,13 @@ void cProtocol125::SendPaintingSpawn(const cPainting & a_Painting) -void cProtocol125::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline) +void cProtocol125::SendPlayerListItem(const AString & a_PlayerName, bool a_IsOnline, short a_Ping) { cCSLock Lock(m_CSPacket); - AString PlayerName(a_Player.GetColor()); - PlayerName.append(a_Player.GetName()); - if (PlayerName.length() > 14) - { - PlayerName.erase(14); - } - PlayerName += cChatColor::White; - WriteByte ((unsigned char)PACKET_PLAYER_LIST_ITEM); - WriteString(PlayerName); + WriteString(a_PlayerName); WriteBool (a_IsOnline); - WriteShort (a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0); + WriteShort (a_Ping); Flush(); } @@ -792,7 +784,14 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player) cCSLock Lock(m_CSPacket); WriteByte (PACKET_PLAYER_SPAWN); WriteInt (a_Player.GetUniqueID()); - WriteString(a_Player.GetName()); + if (a_Player.HasCustomName()) + { + WriteString(a_Player.GetCustomName()); + } + else + { + WriteString(a_Player.GetName()); + } WriteInt ((int)(a_Player.GetPosX() * 32)); WriteInt ((int)(a_Player.GetPosY() * 32)); WriteInt ((int)(a_Player.GetPosZ() * 32)); |