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authorFilip <54005272+MightyFilipns@users.noreply.github.com>2024-11-04 10:01:31 +0100
committerGitHub <noreply@github.com>2024-11-04 10:01:31 +0100
commitfa908f577d1b30be21cdbbb94eb2a5642e5cab32 (patch)
tree98dc793ea31099912c165860b029d563b27b6a98 /src/Protocol/ChunkDataSerializer.cpp
parentOverhaul endian handling in ByteBuffer and FastNBT (#5543) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Protocol/ChunkDataSerializer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Protocol/ChunkDataSerializer.cpp b/src/Protocol/ChunkDataSerializer.cpp
index cfabc6e31..6b5553ee7 100644
--- a/src/Protocol/ChunkDataSerializer.cpp
+++ b/src/Protocol/ChunkDataSerializer.cpp
@@ -502,7 +502,7 @@ inline void cChunkDataSerializer::Serialize477(const int a_ChunkX, const int a_C
// Write each chunk section...
ChunkDef_ForEachSection(a_BlockData, a_LightData,
{
- m_Packet.WriteBEInt16(-1);
+ m_Packet.WriteBEInt16(ChunkBlockData::SectionBlockCount); // a temp fix to make sure sections don't disappear
m_Packet.WriteBEUInt8(BitsPerEntry);
m_Packet.WriteVarInt32(static_cast<UInt32>(ChunkSectionDataArraySize));
WriteBlockSectionSeamless<&Palette477>(Blocks, Metas, BitsPerEntry);