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author | Mattes D <github@xoft.cz> | 2014-12-05 12:56:53 +0100 |
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committer | Mattes D <github@xoft.cz> | 2014-12-05 12:58:47 +0100 |
commit | 44644ae0254bf3659c0995575041e2f656f20398 (patch) | |
tree | 571528b0f4864c0dab826a4366b9ad40049960be /src/Mobs | |
parent | Merge pull request #1649 from jonfabe/InfoDumpFix (diff) | |
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Diffstat (limited to 'src/Mobs')
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Ghast.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Skeleton.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/SnowGolem.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index 16869c79d..1fa9d2c37 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -34,7 +34,7 @@ void cBlaze::Attack(float a_Dt) { m_AttackInterval += a_Dt * m_AttackRate; - if (m_Target != nullptr && m_AttackInterval > 3.0) + if ((m_Target != nullptr) && (m_AttackInterval > 3.0)) { // Setting this higher gives us more wiggle room for attackrate Vector3d Speed = GetLookVector() * 20; diff --git a/src/Mobs/Ghast.cpp b/src/Mobs/Ghast.cpp index c65c0d29a..fc8de8362 100644 --- a/src/Mobs/Ghast.cpp +++ b/src/Mobs/Ghast.cpp @@ -36,7 +36,7 @@ void cGhast::Attack(float a_Dt) { m_AttackInterval += a_Dt * m_AttackRate; - if (m_Target != nullptr && m_AttackInterval > 3.0) + if ((m_Target != nullptr) && (m_AttackInterval > 3.0)) { // Setting this higher gives us more wiggle room for attackrate Vector3d Speed = GetLookVector() * 20; diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp index f17bc307c..da5ddc670 100644 --- a/src/Mobs/Skeleton.cpp +++ b/src/Mobs/Skeleton.cpp @@ -71,7 +71,7 @@ void cSkeleton::Attack(float a_Dt) { m_AttackInterval += a_Dt * m_AttackRate; - if (m_Target != nullptr && m_AttackInterval > 3.0) + if ((m_Target != nullptr) && (m_AttackInterval > 3.0)) { // Setting this higher gives us more wiggle room for attackrate Vector3d Speed = GetLookVector() * 20; diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 76334d970..8c4178beb 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -38,7 +38,7 @@ void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) { BLOCKTYPE BlockBelow = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ())); BLOCKTYPE Block = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ())); - if (Block == E_BLOCK_AIR && cBlockInfo::IsSolid(BlockBelow)) + if ((Block == E_BLOCK_AIR) && cBlockInfo::IsSolid(BlockBelow)) { m_World->SetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()), E_BLOCK_SNOW, 0); } |