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author | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
commit | 32d054e8fdad1d486fd4edbb542daa3262220e5f (patch) | |
tree | 1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/Mobs | |
parent | Remove old function (diff) | |
parent | APIDump: Added angular specifics. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Bat.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Blaze.h | 4 | ||||
-rw-r--r-- | src/Mobs/Creeper.cpp | 41 | ||||
-rw-r--r-- | src/Mobs/Creeper.h | 3 | ||||
-rw-r--r-- | src/Mobs/Monster.cpp | 39 | ||||
-rw-r--r-- | src/Mobs/Sheep.cpp | 26 | ||||
-rw-r--r-- | src/Mobs/Skeleton.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/SnowGolem.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Squid.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Villager.cpp | 2 | ||||
-rw-r--r-- | src/Mobs/Villager.h | 2 | ||||
-rw-r--r-- | src/Mobs/Wither.cpp | 78 | ||||
-rw-r--r-- | src/Mobs/Wither.h | 17 |
14 files changed, 174 insertions, 48 deletions
diff --git a/src/Mobs/Bat.cpp b/src/Mobs/Bat.cpp index b9c82996b..1417ddd9e 100644 --- a/src/Mobs/Bat.cpp +++ b/src/Mobs/Bat.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Bat.h" -#include "../Vector3d.h" +#include "../Vector3.h" #include "../Chunk.h" diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index ac42cf40b..84ff8929b 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -53,4 +53,4 @@ void cBlaze::Attack(float a_Dt) m_AttackInterval = 0.0; // ToDo: Shoot 3 fireballs instead of 1. } -}
\ No newline at end of file +} diff --git a/src/Mobs/Blaze.h b/src/Mobs/Blaze.h index cdb3a1306..5970451c7 100644 --- a/src/Mobs/Blaze.h +++ b/src/Mobs/Blaze.h @@ -20,7 +20,3 @@ public: virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Attack(float a_Dt) override; } ; - - - - diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp index 40ee20e44..3471b4cf1 100644 --- a/src/Mobs/Creeper.cpp +++ b/src/Mobs/Creeper.cpp @@ -4,6 +4,7 @@ #include "Creeper.h" #include "../World.h" #include "../Entities/ProjectileEntity.h" +#include "../Entities/Player.h" @@ -13,6 +14,7 @@ cCreeper::cCreeper(void) : super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8), m_bIsBlowing(false), m_bIsCharged(false), + m_BurnedWithFlintAndSteel(false), m_ExplodingTimer(0) { } @@ -25,12 +27,25 @@ void cCreeper::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - if (!ReachedFinalDestination()) + if (!ReachedFinalDestination() && !m_BurnedWithFlintAndSteel) { m_ExplodingTimer = 0; m_bIsBlowing = false; m_World->BroadcastEntityMetadata(*this); } + else + { + if (m_bIsBlowing) + { + m_ExplodingTimer += 1; + } + + if (m_ExplodingTimer == 30) + { + m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this); + Destroy(); + } + } } @@ -80,22 +95,30 @@ void cCreeper::Attack(float a_Dt) { UNUSED(a_Dt); - m_ExplodingTimer += 1; - if (!m_bIsBlowing) { m_World->BroadcastSoundEffect("game.tnt.primed", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); m_bIsBlowing = true; m_World->BroadcastEntityMetadata(*this); } - - if (m_ExplodingTimer == 20) - { - m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this); - Destroy(); - } } + +void cCreeper::OnRightClicked(cPlayer & a_Player) +{ + if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_FLINT_AND_STEEL)) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.UseEquippedItem(); + } + m_World->BroadcastSoundEffect("game.tnt.primed", (int)GetPosX() * 8, (int)GetPosY() * 8, (int)GetPosZ() * 8, 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64)); + m_bIsBlowing = true; + m_World->BroadcastEntityMetadata(*this); + m_BurnedWithFlintAndSteel = true; + } +} + diff --git a/src/Mobs/Creeper.h b/src/Mobs/Creeper.h index 0f71e5ad2..9abca369b 100644 --- a/src/Mobs/Creeper.h +++ b/src/Mobs/Creeper.h @@ -21,13 +21,14 @@ public: virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; virtual void Attack(float a_Dt) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void OnRightClicked(cPlayer & a_Player) override; bool IsBlowing(void) const {return m_bIsBlowing; } bool IsCharged(void) const {return m_bIsCharged; } private: - bool m_bIsBlowing, m_bIsCharged; + bool m_bIsBlowing, m_bIsCharged, m_BurnedWithFlintAndSteel; int m_ExplodingTimer; } ; diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index ac9137ccd..aa6071515 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -82,11 +82,11 @@ cMonster::cMonster(const AString & a_ConfigName, eType a_MobType, const AString , m_AttackRange(2) , m_AttackInterval(0) , m_SightDistance(25) - , m_DropChanceWeapon(0.085) - , m_DropChanceHelmet(0.085) - , m_DropChanceChestplate(0.085) - , m_DropChanceLeggings(0.085) - , m_DropChanceBoots(0.085) + , m_DropChanceWeapon(0.085f) + , m_DropChanceHelmet(0.085f) + , m_DropChanceChestplate(0.085f) + , m_DropChanceLeggings(0.085f) + , m_DropChanceBoots(0.085f) , m_CanPickUpLoot(true) , m_BurnsInDaylight(false) { @@ -111,9 +111,9 @@ void cMonster::SpawnOn(cClientHandle & a_Client) void cMonster::TickPathFinding() { - int PosX = (int)floor(GetPosX()); - int PosY = (int)floor(GetPosY()); - int PosZ = (int)floor(GetPosZ()); + const int PosX = (int)floor(GetPosX()); + const int PosY = (int)floor(GetPosY()); + const int PosZ = (int)floor(GetPosZ()); m_FinalDestination.y = (double)FindFirstNonAirBlockPosition(m_FinalDestination.x, m_FinalDestination.z); @@ -130,14 +130,16 @@ void cMonster::TickPathFinding() { 0, 1}, { 0,-1}, } ; + + if ((PosY - 1 < 0) || (PosY + 2 > cChunkDef::Height) /* PosY + 1 will never be true if PosY + 2 is not */) + { + // Too low/high, can't really do anything + FinishPathFinding(); + return; + } for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) { - if ((gCrossCoords[i].x + PosX == PosX) && (gCrossCoords[i].z + PosZ == PosZ)) - { - continue; - } - if (IsCoordinateInTraversedList(Vector3i(gCrossCoords[i].x + PosX, PosY, gCrossCoords[i].z + PosZ))) { continue; @@ -148,11 +150,11 @@ void cMonster::TickPathFinding() BLOCKTYPE BlockAtYPP = m_World->GetBlock(gCrossCoords[i].x + PosX, PosY + 2, gCrossCoords[i].z + PosZ); BLOCKTYPE BlockAtYM = m_World->GetBlock(gCrossCoords[i].x + PosX, PosY - 1, gCrossCoords[i].z + PosZ); - if ((!g_BlockIsSolid[BlockAtY]) && (!g_BlockIsSolid[BlockAtYP]) && (!IsBlockLava(BlockAtYM)) && (BlockAtY != E_BLOCK_FENCE) && (BlockAtY != E_BLOCK_FENCE_GATE)) + if ((!cBlockInfo::IsSolid(BlockAtY)) && (!cBlockInfo::IsSolid(BlockAtYP)) && (!IsBlockLava(BlockAtYM)) && (BlockAtY != E_BLOCK_FENCE) && (BlockAtY != E_BLOCK_FENCE_GATE)) { m_PotentialCoordinates.push_back(Vector3d((gCrossCoords[i].x + PosX), PosY, gCrossCoords[i].z + PosZ)); } - else if ((g_BlockIsSolid[BlockAtY]) && (!g_BlockIsSolid[BlockAtYP]) && (!g_BlockIsSolid[BlockAtYPP]) && (!IsBlockLava(BlockAtYM)) && (BlockAtY != E_BLOCK_FENCE) && (BlockAtY != E_BLOCK_FENCE_GATE)) + else if ((cBlockInfo::IsSolid(BlockAtY)) && (!cBlockInfo::IsSolid(BlockAtYP)) && (!cBlockInfo::IsSolid(BlockAtYPP)) && (!IsBlockLava(BlockAtYM)) && (BlockAtY != E_BLOCK_FENCE) && (BlockAtY != E_BLOCK_FENCE_GATE)) { m_PotentialCoordinates.push_back(Vector3d((gCrossCoords[i].x + PosX), PosY + 1, gCrossCoords[i].z + PosZ)); } @@ -416,9 +418,9 @@ int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ) else if (PosY > cChunkDef::Height) PosY = cChunkDef::Height; - if (!g_BlockIsSolid[m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))]) + if (!cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ)))) { - while (!g_BlockIsSolid[m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))] && (PosY > 0)) + while (!cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))) && (PosY > 0)) { PosY--; } @@ -427,7 +429,7 @@ int cMonster::FindFirstNonAirBlockPosition(double a_PosX, double a_PosZ) } else { - while (g_BlockIsSolid[m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))] && (PosY < cChunkDef::Height)) + while (cBlockInfo::IsSolid(m_World->GetBlock((int)floor(a_PosX), PosY, (int)floor(a_PosZ))) && (PosY < cChunkDef::Height)) { PosY++; } @@ -758,6 +760,7 @@ cMonster::eFamily cMonster::FamilyFromType(eType a_Type) case mtSquid: return mfWater; case mtVillager: return mfPassive; case mtWitch: return mfHostile; + case mtWither: return mfHostile; case mtWolf: return mfHostile; case mtZombie: return mfHostile; case mtZombiePigman: return mfHostile; diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index 4761103e5..c64360153 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -68,17 +68,28 @@ void cSheep::OnRightClicked(cPlayer & a_Player) void cSheep::Tick(float a_Dt, cChunk & a_Chunk) { - // The sheep should not move when he's eating so only handle the physics. + super::Tick(a_Dt, a_Chunk); + int PosX = POSX_TOINT; + int PosY = POSY_TOINT - 1; + int PosZ = POSZ_TOINT; + + if ((PosY <= 0) || (PosY > cChunkDef::Height)) + { + return; + } + if (m_TimeToStopEating > 0) { - HandlePhysics(a_Dt, a_Chunk); + m_bMovingToDestination = false; // The sheep should not move when he's eating m_TimeToStopEating--; + if (m_TimeToStopEating == 0) { - if (m_World->GetBlock((int) GetPosX(), (int) GetPosY() - 1, (int) GetPosZ()) == E_BLOCK_GRASS) + if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) // Make sure grass hasn't been destroyed in the meantime { - // The sheep ate the grass so we change it to dirt. - m_World->SetBlock((int) GetPosX(), (int) GetPosY() - 1, (int) GetPosZ(), E_BLOCK_DIRT, 0); + // The sheep ate the grass so we change it to dirt + m_World->SetBlock(PosX, PosY, PosZ, E_BLOCK_DIRT, 0); + GetWorld()->BroadcastSoundParticleEffect(2001, PosX, PosY, PosX, E_BLOCK_GRASS); m_IsSheared = false; m_World->BroadcastEntityMetadata(*this); } @@ -86,12 +97,11 @@ void cSheep::Tick(float a_Dt, cChunk & a_Chunk) } else { - super::Tick(a_Dt, a_Chunk); if (m_World->GetTickRandomNumber(600) == 1) { - if (m_World->GetBlock((int) GetPosX(), (int) GetPosY() - 1, (int) GetPosZ()) == E_BLOCK_GRASS) + if (m_World->GetBlock(PosX, PosY, PosZ) == E_BLOCK_GRASS) { - m_World->BroadcastEntityStatus(*this, 10); + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_SHEEP_EATING); m_TimeToStopEating = 40; } } diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp index 47fcdbb26..1685f40c5 100644 --- a/src/Mobs/Skeleton.cpp +++ b/src/Mobs/Skeleton.cpp @@ -88,4 +88,4 @@ void cSkeleton::Attack(float a_Dt) m_World->BroadcastSpawnEntity(*Arrow); m_AttackInterval = 0.0; } -}
\ No newline at end of file +} diff --git a/src/Mobs/SnowGolem.cpp b/src/Mobs/SnowGolem.cpp index 67e3a3bb8..c1979a495 100644 --- a/src/Mobs/SnowGolem.cpp +++ b/src/Mobs/SnowGolem.cpp @@ -38,7 +38,7 @@ void cSnowGolem::Tick(float a_Dt, cChunk & a_Chunk) { BLOCKTYPE BlockBelow = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()) - 1, (int) floor(GetPosZ())); BLOCKTYPE Block = m_World->GetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ())); - if (Block == E_BLOCK_AIR && g_BlockIsSolid[BlockBelow]) + if (Block == E_BLOCK_AIR && cBlockInfo::IsSolid(BlockBelow)) { m_World->SetBlock((int) floor(GetPosX()), (int) floor(GetPosY()), (int) floor(GetPosZ()), E_BLOCK_SNOW, 0); } diff --git a/src/Mobs/Squid.cpp b/src/Mobs/Squid.cpp index ba9171b39..bd0e141a0 100644 --- a/src/Mobs/Squid.cpp +++ b/src/Mobs/Squid.cpp @@ -2,7 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Squid.h" -#include "../Vector3d.h" +#include "../Vector3.h" #include "../Chunk.h" diff --git a/src/Mobs/Villager.cpp b/src/Mobs/Villager.cpp index 09a6e2d09..bbd8d6aaa 100644 --- a/src/Mobs/Villager.cpp +++ b/src/Mobs/Villager.cpp @@ -150,7 +150,7 @@ void cVillager::HandleFarmerTryHarvestCrops() BLOCKTYPE CropBlock = m_World->GetBlock(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); if (IsBlockFarmable(CropBlock) && m_World->GetBlockMeta(m_CropsPos.x, m_CropsPos.y, m_CropsPos.z) == 0x7) { - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(CropBlock); + cBlockHandler * Handler = cBlockInfo::GetHandler(CropBlock); cChunkInterface ChunkInterface(m_World->GetChunkMap()); cBlockInServerPluginInterface PluginInterface(*m_World); Handler->DropBlock(ChunkInterface, *m_World, PluginInterface, this, m_CropsPos.x, m_CropsPos.y, m_CropsPos.z); diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h index b99ae876f..5bba4d4ba 100644 --- a/src/Mobs/Villager.h +++ b/src/Mobs/Villager.h @@ -29,7 +29,7 @@ public: CLASS_PROTODEF(cVillager); - // Override functions + // cEntity overrides virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; virtual void Tick (float a_Dt, cChunk & a_Chunk) override; diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp index c46e0beab..8f5d28b68 100644 --- a/src/Mobs/Wither.cpp +++ b/src/Mobs/Wither.cpp @@ -2,14 +2,90 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Wither.h" +#include "../World.h" cWither::cWither(void) : - super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0) + super("Wither", mtWither, "mob.wither.hurt", "mob.wither.death", 0.9, 4.0), + m_InvulnerableTicks(220) { + SetMaxHealth(300); +} + + + + + +bool cWither::IsArmored(void) const +{ + return GetHealth() <= (GetMaxHealth() / 2); +} + + + + + +bool cWither::Initialize(cWorld * a_World) +{ + // Set health before BroadcastSpawnEntity() + SetHealth(GetMaxHealth() / 3); + + return super::Initialize(a_World); +} + + + + + +void cWither::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + if (a_TDI.DamageType == dtDrowning) + { + return; + } + + if (m_InvulnerableTicks > 0) + { + return; + } + + if (IsArmored() && (a_TDI.DamageType == dtRangedAttack)) + { + return; + } + + super::DoTakeDamage(a_TDI); +} + + + + + +void cWither::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (m_InvulnerableTicks > 0) + { + unsigned int NewTicks = m_InvulnerableTicks - 1; + + if (NewTicks == 0) + { + m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this); + } + + m_InvulnerableTicks = NewTicks; + + if ((NewTicks % 10) == 0) + { + Heal(10); + } + } + + m_World->BroadcastEntityMetadata(*this); } diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h index 56effc6bb..bc78bfaad 100644 --- a/src/Mobs/Wither.h +++ b/src/Mobs/Wither.h @@ -16,8 +16,25 @@ public: cWither(void); CLASS_PROTODEF(cWither); + + unsigned int GetNumInvulnerableTicks(void) const { return m_InvulnerableTicks; } + + void SetNumInvulnerableTicks(unsigned int a_Ticks) { m_InvulnerableTicks = a_Ticks; } + + /** Returns whether the wither is invulnerable to arrows. */ + bool IsArmored(void) const; + // cEntity overrides + virtual bool Initialize(cWorld * a_World) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + +private: + + /** The number of ticks of invulnerability left after being initially created. Zero once invulnerability has expired. */ + unsigned int m_InvulnerableTicks; + } ; |