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author | andrew <xdotftw@gmail.com> | 2014-05-21 09:59:14 +0200 |
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committer | andrew <xdotftw@gmail.com> | 2014-05-21 09:59:14 +0200 |
commit | 7aeb8ce9936e8ebd203d67100de8635d391bd8a1 (patch) | |
tree | 96463d7a34231439a088db38305aad1ef4f26087 /src/Mobs | |
parent | Cleaned up cPlayer::UpdateMovementStats; Wither achievements (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Wither.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp index deb2cf34e..170f4fdc0 100644 --- a/src/Mobs/Wither.cpp +++ b/src/Mobs/Wither.cpp @@ -105,7 +105,7 @@ void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cWither::KilledBy(cEntity * a_Killer) { - UNUSED(a_Killer); + super::KilledBy(a_Killer); class cPlayerCallback : public cPlayerListCallback { @@ -113,6 +113,7 @@ void cWither::KilledBy(cEntity * a_Killer) virtual bool Item(cPlayer * a_Player) { + // TODO 2014-05-21 xdot: Vanilla minecraft uses an AABB check instead of a radius one double Dist = (a_Player->GetPosition() - m_Pos).Length(); if (Dist < 50.0) { |