diff options
author | Bond_009 <bond.009@outlook.com> | 2017-07-01 14:36:43 +0200 |
---|---|---|
committer | Lukas Pioch <lukas@zgow.de> | 2017-07-02 07:38:41 +0200 |
commit | 445abe001ab74e18035fce6c741f7ef829dca419 (patch) | |
tree | 60711d9798856ef3a648cf8034495a17f4476919 /src/Mobs | |
parent | Endermen take damage from rain (diff) | |
download | cuberite-445abe001ab74e18035fce6c741f7ef829dca419.tar cuberite-445abe001ab74e18035fce6c741f7ef829dca419.tar.gz cuberite-445abe001ab74e18035fce6c741f7ef829dca419.tar.bz2 cuberite-445abe001ab74e18035fce6c741f7ef829dca419.tar.lz cuberite-445abe001ab74e18035fce6c741f7ef829dca419.tar.xz cuberite-445abe001ab74e18035fce6c741f7ef829dca419.tar.zst cuberite-445abe001ab74e18035fce6c741f7ef829dca419.zip |
Diffstat (limited to '')
-rw-r--r-- | src/Mobs/PassiveMonster.cpp | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp index 5646f8e32..02e16d22f 100644 --- a/src/Mobs/PassiveMonster.cpp +++ b/src/Mobs/PassiveMonster.cpp @@ -5,6 +5,7 @@ #include "../World.h" #include "../Entities/Player.h" #include "BoundingBox.h" +#include "../Items/ItemSpawnEgg.h" @@ -223,13 +224,14 @@ void cPassiveMonster::OnRightClicked(cPlayer & a_Player) { super::OnRightClicked(a_Player); + const cItem & EquippedItem = a_Player.GetEquippedItem(); + // If a player holding breeding items right-clicked me, go into love mode if ((m_LoveCooldown == 0) && !IsInLove() && !IsBaby()) { - short HeldItem = a_Player.GetEquippedItem().m_ItemType; cItems Items; GetBreedingItems(Items); - if (Items.ContainsType(HeldItem)) + if (Items.ContainsType(EquippedItem.m_ItemType)) { if (!a_Player.IsGameModeCreative()) { @@ -239,6 +241,22 @@ void cPassiveMonster::OnRightClicked(cPlayer & a_Player) m_World->BroadcastEntityStatus(*this, esMobInLove); } } + // If a player holding my spawn egg right-clicked me, spawn a new baby + if (EquippedItem.m_ItemType == E_ITEM_SPAWN_EGG) + { + eMonsterType MonsterType = cItemSpawnEggHandler::ItemDamageToMonsterType(EquippedItem.m_ItemDamage); + if ( + (MonsterType == m_MobType) && + (GetWorld()->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), m_MobType, true) != cEntity::INVALID_ID) // Spawning succeeded + ) + { + if (!a_Player.IsGameModeCreative()) + { + // The mob was spawned, "use" the item: + a_Player.GetInventory().RemoveOneEquippedItem(); + } + } + } } |