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author | Howaner <franzi.moos@googlemail.com> | 2014-07-18 16:55:28 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-07-18 16:55:28 +0200 |
commit | 509d3d3b62c2dc5b328cf122c0fc5f0595b73721 (patch) | |
tree | ba04358da23a8a519e3139f64058709bbc208b4e /src/Mobs/Slime.cpp | |
parent | Split into more lines. (diff) | |
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Diffstat (limited to 'src/Mobs/Slime.cpp')
-rw-r--r-- | src/Mobs/Slime.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Slime.cpp b/src/Mobs/Slime.cpp index 4e12fca51..4b123df12 100644 --- a/src/Mobs/Slime.cpp +++ b/src/Mobs/Slime.cpp @@ -9,7 +9,6 @@ -/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest cSlime::cSlime(int a_Size) : super("Slime", mtSlime, @@ -36,7 +35,8 @@ void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer) LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); } - if (GetSize() == 1) + // Only slimes with the size 1 can drop slimeballs. + if (m_Size == 1) { AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_SLIMEBALL); } |