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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-20 13:02:23 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-20 13:02:23 +0200 |
commit | d0e7b2f18b15afbc78adfdcf7d1b7b3511a0a6ab (patch) | |
tree | 4f283dd99354a72bb8ba30da637b38adb5521b76 /src/Mobs/Skeleton.h | |
parent | Proper comment for DropBlock() (diff) | |
parent | NBTChunkSerializer.cpp: Added break after serializing the splash potion (diff) | |
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Diffstat (limited to 'src/Mobs/Skeleton.h')
-rw-r--r-- | src/Mobs/Skeleton.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h index 8f31b42e1..9a121ef48 100644 --- a/src/Mobs/Skeleton.h +++ b/src/Mobs/Skeleton.h @@ -18,8 +18,12 @@ public: CLASS_PROTODEF(cSkeleton); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; - virtual void MoveToPosition(const Vector3f & a_Position) override; + virtual void MoveToPosition(const Vector3d & a_Position) override; virtual void Attack(float a_Dt) override; + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; + + virtual bool IsUndead(void) override { return true; } + bool IsWither(void) const { return m_bIsWither; }; private: |