diff options
author | r.ramazanov <r.ramazanov@servplus.ru> | 2014-04-23 16:15:28 +0200 |
---|---|---|
committer | r.ramazanov <r.ramazanov@servplus.ru> | 2014-04-23 16:15:28 +0200 |
commit | 103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932 (patch) | |
tree | b17cb676477be05abac7084bc0e1e49f651c2456 /src/Mobs/Sheep.cpp | |
parent | Mobs shouldn't burn when it's Raining #906 (diff) | |
parent | Merge pull request #925 from archshift/master (diff) | |
download | cuberite-103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932.tar cuberite-103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932.tar.gz cuberite-103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932.tar.bz2 cuberite-103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932.tar.lz cuberite-103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932.tar.xz cuberite-103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932.tar.zst cuberite-103c867f1f42c38df3d2bfba2ffbc4c8e7ac2932.zip |
Diffstat (limited to 'src/Mobs/Sheep.cpp')
-rw-r--r-- | src/Mobs/Sheep.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index d599a4cef..5a6b760af 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -36,7 +36,8 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer) void cSheep::OnRightClicked(cPlayer & a_Player) { - if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared)) + const cItem & EquippedItem = a_Player.GetEquippedItem(); + if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared)) { m_IsSheared = true; m_World->BroadcastEntityMetadata(*this); @@ -51,9 +52,9 @@ void cSheep::OnRightClicked(cPlayer & a_Player) Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor)); m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10); } - if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - a_Player.GetEquippedItem().m_ItemDamage)) + else if ((EquippedItem.m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - EquippedItem.m_ItemDamage)) { - m_WoolColor = 15 - a_Player.GetEquippedItem().m_ItemDamage; + m_WoolColor = 15 - EquippedItem.m_ItemDamage; if (!a_Player.IsGameModeCreative()) { a_Player.GetInventory().RemoveOneEquippedItem(); |