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author | Safwat Halaby <SafwatHalaby@users.noreply.github.com> | 2015-12-21 15:47:43 +0100 |
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committer | Safwat Halaby <SafwatHalaby@users.noreply.github.com> | 2015-12-21 15:47:43 +0100 |
commit | b4874d213c279ee102a5fdc103dc098911f4255b (patch) | |
tree | 7e2691d58bb11479bd280155b4f5f62466082818 /src/Mobs/PathFinder.cpp | |
parent | Merge pull request #2783 from cuberite/seadragon91-patch-spawnpoint-fix (diff) | |
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Diffstat (limited to 'src/Mobs/PathFinder.cpp')
-rw-r--r-- | src/Mobs/PathFinder.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Mobs/PathFinder.cpp b/src/Mobs/PathFinder.cpp index cb7d0c493..28dce4dc2 100644 --- a/src/Mobs/PathFinder.cpp +++ b/src/Mobs/PathFinder.cpp @@ -46,17 +46,17 @@ ePathFinderStatus cPathFinder::GetNextWayPoint(cChunk & a_Chunk, const Vector3d } // If m_Path has not been initialized yet, initialize it. - if (!m_Path.IsValid()) + if (!m_Path->IsValid()) { ResetPathFinding(a_Chunk); } - switch (m_Path.CalculationStep(a_Chunk)) + switch (m_Path->CalculationStep(a_Chunk)) { case ePathFinderStatus::NEARBY_FOUND: { m_NoPathToTarget = true; - m_PathDestination = m_Path.AcceptNearbyPath(); + m_PathDestination = m_Path->AcceptNearbyPath(); if (a_DontCare) { m_FinalDestination = m_PathDestination; @@ -89,7 +89,7 @@ ePathFinderStatus cPathFinder::GetNextWayPoint(cChunk & a_Chunk, const Vector3d return ePathFinderStatus::CALCULATING; } - if (m_Path.NoMoreWayPoints()) + if (m_Path->NoMoreWayPoints()) { // We're always heading towards m_PathDestination. // If m_PathDestination is exactly m_FinalDestination, then we're about to reach the destination. @@ -108,10 +108,10 @@ ePathFinderStatus cPathFinder::GetNextWayPoint(cChunk & a_Chunk, const Vector3d } - if (m_Path.IsFirstPoint() || ((m_WayPoint - m_Source).SqrLength() < WAYPOINT_RADIUS)) + if (m_Path->IsFirstPoint() || ((m_WayPoint - m_Source).SqrLength() < WAYPOINT_RADIUS)) { // if the mob has just started or if the mob reached a waypoint, give them a new waypoint. - m_WayPoint = m_Path.GetNextPoint(); + m_WayPoint = m_Path->GetNextPoint(); m_GiveUpCounter = 40; return ePathFinderStatus::PATH_FOUND; } @@ -142,7 +142,7 @@ void cPathFinder::ResetPathFinding(cChunk &a_Chunk) m_NoPathToTarget = false; m_PathDestination = m_FinalDestination; m_DeviationOrigin = m_PathDestination; - m_Path.Reset(a_Chunk, m_Source, m_PathDestination, 20, m_Width, m_Height); + m_Path.reset(new cPath(a_Chunk, m_Source, m_PathDestination, 20, m_Width, m_Height)); } @@ -248,7 +248,7 @@ bool cPathFinder::EnsureProperDestination(cChunk & a_Chunk) bool cPathFinder::PathIsTooOld() const { - size_t acceptableDeviation = m_Path.WayPointsLeft() / 2; + size_t acceptableDeviation = m_Path->WayPointsLeft() / 2; if (acceptableDeviation == 0) { acceptableDeviation = 1; |