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authorpeterbell10 <peterbell10@live.co.uk>2020-05-15 00:15:35 +0200
committerGitHub <noreply@github.com>2020-05-15 00:15:35 +0200
commit13144a08e496b89b34093ffd3d810d3442df3c44 (patch)
tree406d79e17b69560564fdb0972a3c50542a3a96c6 /src/Mobs/PassiveMonster.cpp
parentGenerate "LuaState_Typedefs.inc" before running clang-tidy (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/PassiveMonster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp
index fa2874dcf..f9d5e4ba4 100644
--- a/src/Mobs/PassiveMonster.cpp
+++ b/src/Mobs/PassiveMonster.cpp
@@ -138,7 +138,7 @@ void cPassiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
m_World->DoWithNearestPlayer(GetPosition(), static_cast<float>(m_SightDistance), [&](cPlayer & a_Player) -> bool
{
- cItem EquippedItem = a_Player.GetEquippedItem();
+ const cItem & EquippedItem = a_Player.GetEquippedItem();
if (FollowedItems.ContainsType(EquippedItem))
{
Vector3d PlayerPos = a_Player.GetPosition();