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author | peterbell10 <peterbell10@live.co.uk> | 2020-05-15 00:15:35 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-15 00:15:35 +0200 |
commit | 13144a08e496b89b34093ffd3d810d3442df3c44 (patch) | |
tree | 406d79e17b69560564fdb0972a3c50542a3a96c6 /src/Mobs/PassiveMonster.cpp | |
parent | Generate "LuaState_Typedefs.inc" before running clang-tidy (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/PassiveMonster.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.cpp b/src/Mobs/PassiveMonster.cpp index fa2874dcf..f9d5e4ba4 100644 --- a/src/Mobs/PassiveMonster.cpp +++ b/src/Mobs/PassiveMonster.cpp @@ -138,7 +138,7 @@ void cPassiveMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) { m_World->DoWithNearestPlayer(GetPosition(), static_cast<float>(m_SightDistance), [&](cPlayer & a_Player) -> bool { - cItem EquippedItem = a_Player.GetEquippedItem(); + const cItem & EquippedItem = a_Player.GetEquippedItem(); if (FollowedItems.ContainsType(EquippedItem)) { Vector3d PlayerPos = a_Player.GetPosition(); |