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authorTheJumper <maximilian.springer@web.de>2014-02-23 19:35:56 +0100
committerTheJumper <maximilian.springer@web.de>2014-02-23 19:35:56 +0100
commit2f59517023765e8f5d5555adacafd146729ab071 (patch)
treebb5202265e994a69e16041a86e8199563ee6e940 /src/Mobs/Horse.cpp
parentAdded static Enchantment Constants, Replaced cryptic Looting ID (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Horse.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Mobs/Horse.cpp b/src/Mobs/Horse.cpp
index 3c29e3682..9d130301f 100644
--- a/src/Mobs/Horse.cpp
+++ b/src/Mobs/Horse.cpp
@@ -140,7 +140,11 @@ void cHorse::OnRightClicked(cPlayer & a_Player)
void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING);
+ int LootingLevel = 0;
+ if (a_Killer != NULL)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER);
if (m_bIsSaddled)
{