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author | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:35:56 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-23 19:35:56 +0100 |
commit | 2f59517023765e8f5d5555adacafd146729ab071 (patch) | |
tree | bb5202265e994a69e16041a86e8199563ee6e940 /src/Mobs/Horse.cpp | |
parent | Added static Enchantment Constants, Replaced cryptic Looting ID (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Horse.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/Mobs/Horse.cpp b/src/Mobs/Horse.cpp index 3c29e3682..9d130301f 100644 --- a/src/Mobs/Horse.cpp +++ b/src/Mobs/Horse.cpp @@ -140,7 +140,11 @@ void cHorse::OnRightClicked(cPlayer & a_Player) void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING); + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER); if (m_bIsSaddled) { |